Planeswalker Ability and Death Timing Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern) Announcing the arrival of Valued Associate #679: Cesar Manara Unicorn Meta Zoo #1: Why another podcast?What happens when a creature with Persist AND Undying dies? ('return to battlefield' issues…)Does Doubling Season affect planeswalkers?Can you use a planeswalker ability even if the planeswaker doesn't have enough loyalty?What happens if you activate a loyalty ability from a creature instead of a planeswalker?If a Creature-Planeswalker blocks a creature with infect, what happens?Combo question: urborg tomb of yawgmoth, torpor orb, kormus bell, dark depths = free Marit Lage?Will transforming Thing in the Ice with a token-summoning spell bounce my tokens?Instantaneous creature death and checking conditionsMTG planeswalker-flicker rulingDoes blinking a Planeswalker restore its loyalty?
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Planeswalker Ability and Death Timing
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)
Announcing the arrival of Valued Associate #679: Cesar Manara
Unicorn Meta Zoo #1: Why another podcast?What happens when a creature with Persist AND Undying dies? ('return to battlefield' issues…)Does Doubling Season affect planeswalkers?Can you use a planeswalker ability even if the planeswaker doesn't have enough loyalty?What happens if you activate a loyalty ability from a creature instead of a planeswalker?If a Creature-Planeswalker blocks a creature with infect, what happens?Combo question: urborg tomb of yawgmoth, torpor orb, kormus bell, dark depths = free Marit Lage?Will transforming Thing in the Ice with a token-summoning spell bounce my tokens?Instantaneous creature death and checking conditionsMTG planeswalker-flicker rulingDoes blinking a Planeswalker restore its loyalty?
A planeswalker with 7 loyalty counters has:
- a –7 loyalty ability that creates a 5/5 dinosaur token
- a passive ability that makes all summoned dinosaurs enter the battlefield with a +1/+1 counter.
Would the dinosaur summoned be a 6/6 or a 5/5?
My guess would be 5/5 as the planeswalker dies first, then the ability resolves.
magic-the-gathering
|
show 5 more comments
A planeswalker with 7 loyalty counters has:
- a –7 loyalty ability that creates a 5/5 dinosaur token
- a passive ability that makes all summoned dinosaurs enter the battlefield with a +1/+1 counter.
Would the dinosaur summoned be a 6/6 or a 5/5?
My guess would be 5/5 as the planeswalker dies first, then the ability resolves.
magic-the-gathering
1
What planeswalker is this? I wasn't aware of any planewalkers with any static abilities.
– GendoIkari
Apr 1 at 16:43
7
In the upcoming set War of the Spark all of the planeswalkers have static or triggered abilities. However, the one described in this question does not seem to have been spoiled yet.
– murgatroid99♦
Apr 1 at 16:47
2
Not a real planeswalker a friens of mine stitched it together as a Dreadmaw meme and that question came up, sorry if I caused any confusion.
– gerildIr
Apr 1 at 22:03
6
This is actually relevant because the new Arlinn produces wolves with her -2 and has a static ability that all your wolves enter with a +1/+1 Counter.
– Ral Zarek
Apr 2 at 5:40
1
@Caleth not entirely. The templated way allows you to win the game in 2 situations you wouldn't if it was templated differently. One of them, if you -8 Jace and have 6 cards left in your library (and jace loyalty was at 8) you would lose the game as the static ability is no longer there. If you have exactly 7 cards in your library and the last phrase wasn't written in the card, you would need to still draw 1 more card and have Jace in the battlefield when you draw the card to actually win. With the templated wording, drawing the last 7 wins you the game.
– fireshark519
Apr 2 at 12:33
|
show 5 more comments
A planeswalker with 7 loyalty counters has:
- a –7 loyalty ability that creates a 5/5 dinosaur token
- a passive ability that makes all summoned dinosaurs enter the battlefield with a +1/+1 counter.
Would the dinosaur summoned be a 6/6 or a 5/5?
My guess would be 5/5 as the planeswalker dies first, then the ability resolves.
magic-the-gathering
A planeswalker with 7 loyalty counters has:
- a –7 loyalty ability that creates a 5/5 dinosaur token
- a passive ability that makes all summoned dinosaurs enter the battlefield with a +1/+1 counter.
Would the dinosaur summoned be a 6/6 or a 5/5?
My guess would be 5/5 as the planeswalker dies first, then the ability resolves.
magic-the-gathering
magic-the-gathering
edited Apr 1 at 17:00
doppelgreener
16.4k861124
16.4k861124
asked Apr 1 at 16:25
gerildIrgerildIr
384
384
1
What planeswalker is this? I wasn't aware of any planewalkers with any static abilities.
– GendoIkari
Apr 1 at 16:43
7
In the upcoming set War of the Spark all of the planeswalkers have static or triggered abilities. However, the one described in this question does not seem to have been spoiled yet.
– murgatroid99♦
Apr 1 at 16:47
2
Not a real planeswalker a friens of mine stitched it together as a Dreadmaw meme and that question came up, sorry if I caused any confusion.
– gerildIr
Apr 1 at 22:03
6
This is actually relevant because the new Arlinn produces wolves with her -2 and has a static ability that all your wolves enter with a +1/+1 Counter.
– Ral Zarek
Apr 2 at 5:40
1
@Caleth not entirely. The templated way allows you to win the game in 2 situations you wouldn't if it was templated differently. One of them, if you -8 Jace and have 6 cards left in your library (and jace loyalty was at 8) you would lose the game as the static ability is no longer there. If you have exactly 7 cards in your library and the last phrase wasn't written in the card, you would need to still draw 1 more card and have Jace in the battlefield when you draw the card to actually win. With the templated wording, drawing the last 7 wins you the game.
– fireshark519
Apr 2 at 12:33
|
show 5 more comments
1
What planeswalker is this? I wasn't aware of any planewalkers with any static abilities.
– GendoIkari
Apr 1 at 16:43
7
In the upcoming set War of the Spark all of the planeswalkers have static or triggered abilities. However, the one described in this question does not seem to have been spoiled yet.
– murgatroid99♦
Apr 1 at 16:47
2
Not a real planeswalker a friens of mine stitched it together as a Dreadmaw meme and that question came up, sorry if I caused any confusion.
– gerildIr
Apr 1 at 22:03
6
This is actually relevant because the new Arlinn produces wolves with her -2 and has a static ability that all your wolves enter with a +1/+1 Counter.
– Ral Zarek
Apr 2 at 5:40
1
@Caleth not entirely. The templated way allows you to win the game in 2 situations you wouldn't if it was templated differently. One of them, if you -8 Jace and have 6 cards left in your library (and jace loyalty was at 8) you would lose the game as the static ability is no longer there. If you have exactly 7 cards in your library and the last phrase wasn't written in the card, you would need to still draw 1 more card and have Jace in the battlefield when you draw the card to actually win. With the templated wording, drawing the last 7 wins you the game.
– fireshark519
Apr 2 at 12:33
1
1
What planeswalker is this? I wasn't aware of any planewalkers with any static abilities.
– GendoIkari
Apr 1 at 16:43
What planeswalker is this? I wasn't aware of any planewalkers with any static abilities.
– GendoIkari
Apr 1 at 16:43
7
7
In the upcoming set War of the Spark all of the planeswalkers have static or triggered abilities. However, the one described in this question does not seem to have been spoiled yet.
– murgatroid99♦
Apr 1 at 16:47
In the upcoming set War of the Spark all of the planeswalkers have static or triggered abilities. However, the one described in this question does not seem to have been spoiled yet.
– murgatroid99♦
Apr 1 at 16:47
2
2
Not a real planeswalker a friens of mine stitched it together as a Dreadmaw meme and that question came up, sorry if I caused any confusion.
– gerildIr
Apr 1 at 22:03
Not a real planeswalker a friens of mine stitched it together as a Dreadmaw meme and that question came up, sorry if I caused any confusion.
– gerildIr
Apr 1 at 22:03
6
6
This is actually relevant because the new Arlinn produces wolves with her -2 and has a static ability that all your wolves enter with a +1/+1 Counter.
– Ral Zarek
Apr 2 at 5:40
This is actually relevant because the new Arlinn produces wolves with her -2 and has a static ability that all your wolves enter with a +1/+1 Counter.
– Ral Zarek
Apr 2 at 5:40
1
1
@Caleth not entirely. The templated way allows you to win the game in 2 situations you wouldn't if it was templated differently. One of them, if you -8 Jace and have 6 cards left in your library (and jace loyalty was at 8) you would lose the game as the static ability is no longer there. If you have exactly 7 cards in your library and the last phrase wasn't written in the card, you would need to still draw 1 more card and have Jace in the battlefield when you draw the card to actually win. With the templated wording, drawing the last 7 wins you the game.
– fireshark519
Apr 2 at 12:33
@Caleth not entirely. The templated way allows you to win the game in 2 situations you wouldn't if it was templated differently. One of them, if you -8 Jace and have 6 cards left in your library (and jace loyalty was at 8) you would lose the game as the static ability is no longer there. If you have exactly 7 cards in your library and the last phrase wasn't written in the card, you would need to still draw 1 more card and have Jace in the battlefield when you draw the card to actually win. With the templated wording, drawing the last 7 wins you the game.
– fireshark519
Apr 2 at 12:33
|
show 5 more comments
2 Answers
2
active
oldest
votes
The dinosaur enters the battlefield as a 5/5 because, as you say, the planeswalker will be dead before the ability resolves. This is the exact sequence of events:
- You activate the planeswalker's ability, putting the ability on the stack and removing 7 loyalty counters to pay the ability's cost.
- The planeswalker dies as a state-based action because it has no loyalty counters.
- All players gain priority, and pass it or respond to the ability.
- The ability resolves and the dinosaur enters the battlefield.
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
that looks good now :)
– fireshark519
Apr 2 at 15:40
add a comment |
After the loyalty ability goes on the stack, state based actions are being checked; they'll see a planeswalker without loyalty counters and it's put into the graveyard.
The ability will resolve (if nothing else happens) and create a token 'long' after the planeswalker is gone, so it won't enter the battlefield with a +1/+1 counter.
add a comment |
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2 Answers
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2 Answers
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The dinosaur enters the battlefield as a 5/5 because, as you say, the planeswalker will be dead before the ability resolves. This is the exact sequence of events:
- You activate the planeswalker's ability, putting the ability on the stack and removing 7 loyalty counters to pay the ability's cost.
- The planeswalker dies as a state-based action because it has no loyalty counters.
- All players gain priority, and pass it or respond to the ability.
- The ability resolves and the dinosaur enters the battlefield.
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
that looks good now :)
– fireshark519
Apr 2 at 15:40
add a comment |
The dinosaur enters the battlefield as a 5/5 because, as you say, the planeswalker will be dead before the ability resolves. This is the exact sequence of events:
- You activate the planeswalker's ability, putting the ability on the stack and removing 7 loyalty counters to pay the ability's cost.
- The planeswalker dies as a state-based action because it has no loyalty counters.
- All players gain priority, and pass it or respond to the ability.
- The ability resolves and the dinosaur enters the battlefield.
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
that looks good now :)
– fireshark519
Apr 2 at 15:40
add a comment |
The dinosaur enters the battlefield as a 5/5 because, as you say, the planeswalker will be dead before the ability resolves. This is the exact sequence of events:
- You activate the planeswalker's ability, putting the ability on the stack and removing 7 loyalty counters to pay the ability's cost.
- The planeswalker dies as a state-based action because it has no loyalty counters.
- All players gain priority, and pass it or respond to the ability.
- The ability resolves and the dinosaur enters the battlefield.
The dinosaur enters the battlefield as a 5/5 because, as you say, the planeswalker will be dead before the ability resolves. This is the exact sequence of events:
- You activate the planeswalker's ability, putting the ability on the stack and removing 7 loyalty counters to pay the ability's cost.
- The planeswalker dies as a state-based action because it has no loyalty counters.
- All players gain priority, and pass it or respond to the ability.
- The ability resolves and the dinosaur enters the battlefield.
edited Apr 2 at 15:14
answered Apr 1 at 16:35
murgatroid99♦murgatroid99
48.3k7121204
48.3k7121204
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
that looks good now :)
– fireshark519
Apr 2 at 15:40
add a comment |
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
that looks good now :)
– fireshark519
Apr 2 at 15:40
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I would add a number 2 before your number 2, just "The ability goes on the stack" on your current number 2 "before priority is gained, SBA check the PW has now loyalty counters and takes it to the graveyard" it just makes it easier for people to answer their own questions in the future
– fireshark519
Apr 2 at 12:07
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
I fleshed it out a bit. Putting the ability on the stack is actually the first step of activating the ability, so it wouldn't be accurate to put it as a second step of this sequence.
– murgatroid99♦
Apr 2 at 15:15
that looks good now :)
– fireshark519
Apr 2 at 15:40
that looks good now :)
– fireshark519
Apr 2 at 15:40
add a comment |
After the loyalty ability goes on the stack, state based actions are being checked; they'll see a planeswalker without loyalty counters and it's put into the graveyard.
The ability will resolve (if nothing else happens) and create a token 'long' after the planeswalker is gone, so it won't enter the battlefield with a +1/+1 counter.
add a comment |
After the loyalty ability goes on the stack, state based actions are being checked; they'll see a planeswalker without loyalty counters and it's put into the graveyard.
The ability will resolve (if nothing else happens) and create a token 'long' after the planeswalker is gone, so it won't enter the battlefield with a +1/+1 counter.
add a comment |
After the loyalty ability goes on the stack, state based actions are being checked; they'll see a planeswalker without loyalty counters and it's put into the graveyard.
The ability will resolve (if nothing else happens) and create a token 'long' after the planeswalker is gone, so it won't enter the battlefield with a +1/+1 counter.
After the loyalty ability goes on the stack, state based actions are being checked; they'll see a planeswalker without loyalty counters and it's put into the graveyard.
The ability will resolve (if nothing else happens) and create a token 'long' after the planeswalker is gone, so it won't enter the battlefield with a +1/+1 counter.
answered Apr 1 at 16:35
GlorfindelGlorfindel
6,13111944
6,13111944
add a comment |
add a comment |
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1
What planeswalker is this? I wasn't aware of any planewalkers with any static abilities.
– GendoIkari
Apr 1 at 16:43
7
In the upcoming set War of the Spark all of the planeswalkers have static or triggered abilities. However, the one described in this question does not seem to have been spoiled yet.
– murgatroid99♦
Apr 1 at 16:47
2
Not a real planeswalker a friens of mine stitched it together as a Dreadmaw meme and that question came up, sorry if I caused any confusion.
– gerildIr
Apr 1 at 22:03
6
This is actually relevant because the new Arlinn produces wolves with her -2 and has a static ability that all your wolves enter with a +1/+1 Counter.
– Ral Zarek
Apr 2 at 5:40
1
@Caleth not entirely. The templated way allows you to win the game in 2 situations you wouldn't if it was templated differently. One of them, if you -8 Jace and have 6 cards left in your library (and jace loyalty was at 8) you would lose the game as the static ability is no longer there. If you have exactly 7 cards in your library and the last phrase wasn't written in the card, you would need to still draw 1 more card and have Jace in the battlefield when you draw the card to actually win. With the templated wording, drawing the last 7 wins you the game.
– fireshark519
Apr 2 at 12:33