C++ copy constructor called at returnWhen to use virtual destructors?In which situations is the C++ copy constructor called?What are the differences between a pointer variable and a reference variable in C++?Why don't C++ compilers define operator== and operator!=?What is the lifetime of a static variable in a C++ function?Can I call a constructor from another constructor (do constructor chaining) in C++?Inheriting constructorsHow can I profile C++ code running on Linux?The Definitive C++ Book Guide and ListWhen to use virtual destructors?What is the “-->” operator in C++?What is the copy-and-swap idiom?
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C++ copy constructor called at return
When to use virtual destructors?In which situations is the C++ copy constructor called?What are the differences between a pointer variable and a reference variable in C++?Why don't C++ compilers define operator== and operator!=?What is the lifetime of a static variable in a C++ function?Can I call a constructor from another constructor (do constructor chaining) in C++?Inheriting constructorsHow can I profile C++ code running on Linux?The Definitive C++ Book Guide and ListWhen to use virtual destructors?What is the “-->” operator in C++?What is the copy-and-swap idiom?
error: use of deleted function 'A::A(const A&)'
return tmp;
^~~
Why is the copy constructor called only when there is a virtual destructor in A
? How to avoid this?
struct B ;
struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;
A f()
A tmp;
return tmp;
c++
New contributor
add a comment |
error: use of deleted function 'A::A(const A&)'
return tmp;
^~~
Why is the copy constructor called only when there is a virtual destructor in A
? How to avoid this?
struct B ;
struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;
A f()
A tmp;
return tmp;
c++
New contributor
1
see: In which situations is the C++ copy constructor called?
– kmdreko
Mar 21 at 20:29
5
C++ handles objects different than C#/Java. When an instance goes out of scope (tmp
here) its destructor must be called. Therefore, when youreturn tmp
then you're asking it to make a copy oftmp
to be return to whomever calls the function. Once copied,tmp
will be destroyed and its copy will be available for use.
– Everyone
Mar 21 at 20:29
3
@Everyone except that it is usually a move rather than a copy, which is what the question is about.
– Quentin
Mar 22 at 9:24
add a comment |
error: use of deleted function 'A::A(const A&)'
return tmp;
^~~
Why is the copy constructor called only when there is a virtual destructor in A
? How to avoid this?
struct B ;
struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;
A f()
A tmp;
return tmp;
c++
New contributor
error: use of deleted function 'A::A(const A&)'
return tmp;
^~~
Why is the copy constructor called only when there is a virtual destructor in A
? How to avoid this?
struct B ;
struct A
std::unique_ptr<B> x;
virtual ~A() = default;
;
A f()
A tmp;
return tmp;
c++
c++
New contributor
New contributor
edited Mar 21 at 21:18
Sobuch
New contributor
asked Mar 21 at 20:23
SobuchSobuch
886
886
New contributor
New contributor
1
see: In which situations is the C++ copy constructor called?
– kmdreko
Mar 21 at 20:29
5
C++ handles objects different than C#/Java. When an instance goes out of scope (tmp
here) its destructor must be called. Therefore, when youreturn tmp
then you're asking it to make a copy oftmp
to be return to whomever calls the function. Once copied,tmp
will be destroyed and its copy will be available for use.
– Everyone
Mar 21 at 20:29
3
@Everyone except that it is usually a move rather than a copy, which is what the question is about.
– Quentin
Mar 22 at 9:24
add a comment |
1
see: In which situations is the C++ copy constructor called?
– kmdreko
Mar 21 at 20:29
5
C++ handles objects different than C#/Java. When an instance goes out of scope (tmp
here) its destructor must be called. Therefore, when youreturn tmp
then you're asking it to make a copy oftmp
to be return to whomever calls the function. Once copied,tmp
will be destroyed and its copy will be available for use.
– Everyone
Mar 21 at 20:29
3
@Everyone except that it is usually a move rather than a copy, which is what the question is about.
– Quentin
Mar 22 at 9:24
1
1
see: In which situations is the C++ copy constructor called?
– kmdreko
Mar 21 at 20:29
see: In which situations is the C++ copy constructor called?
– kmdreko
Mar 21 at 20:29
5
5
C++ handles objects different than C#/Java. When an instance goes out of scope (
tmp
here) its destructor must be called. Therefore, when you return tmp
then you're asking it to make a copy of tmp
to be return to whomever calls the function. Once copied, tmp
will be destroyed and its copy will be available for use.– Everyone
Mar 21 at 20:29
C++ handles objects different than C#/Java. When an instance goes out of scope (
tmp
here) its destructor must be called. Therefore, when you return tmp
then you're asking it to make a copy of tmp
to be return to whomever calls the function. Once copied, tmp
will be destroyed and its copy will be available for use.– Everyone
Mar 21 at 20:29
3
3
@Everyone except that it is usually a move rather than a copy, which is what the question is about.
– Quentin
Mar 22 at 9:24
@Everyone except that it is usually a move rather than a copy, which is what the question is about.
– Quentin
Mar 22 at 9:24
add a comment |
1 Answer
1
active
oldest
votes
virtual ~A() = default;
is a user declared destructor. Because of that, A
no longer has a move constructor. That means return tmp;
can't move tmp
and since tmp
is not copyable, you get a compiler error.
There are two ways you can fix this. You can add a move constructor like
struct A
std::unique_ptr<B> x;
A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;
or you can create a base class that has the virtual destructor and inherit from that like
struct C
virtual ~C() = default;
;
struct A : C
std::unique_ptr<B> x;
;
This works because A
no longer has a user declared destructor (Yes, C
does but we only care about A
) so it will still generate a move constructor in A
. The important part of this is that C
doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That meansC
's copy constructor is called in A
's implicitly generated move constructor since C(std::move(A_obj_to_move_from))
will copy as long as it doesn't have a deleted move constructor.
10
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
3
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
3
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
3
@Tzalumen If youdelete
an object of classX
through a pointer to a base class ofX
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.
– Angew
Mar 21 at 20:41
3
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
|
show 24 more comments
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1 Answer
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votes
virtual ~A() = default;
is a user declared destructor. Because of that, A
no longer has a move constructor. That means return tmp;
can't move tmp
and since tmp
is not copyable, you get a compiler error.
There are two ways you can fix this. You can add a move constructor like
struct A
std::unique_ptr<B> x;
A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;
or you can create a base class that has the virtual destructor and inherit from that like
struct C
virtual ~C() = default;
;
struct A : C
std::unique_ptr<B> x;
;
This works because A
no longer has a user declared destructor (Yes, C
does but we only care about A
) so it will still generate a move constructor in A
. The important part of this is that C
doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That meansC
's copy constructor is called in A
's implicitly generated move constructor since C(std::move(A_obj_to_move_from))
will copy as long as it doesn't have a deleted move constructor.
10
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
3
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
3
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
3
@Tzalumen If youdelete
an object of classX
through a pointer to a base class ofX
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.
– Angew
Mar 21 at 20:41
3
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
|
show 24 more comments
virtual ~A() = default;
is a user declared destructor. Because of that, A
no longer has a move constructor. That means return tmp;
can't move tmp
and since tmp
is not copyable, you get a compiler error.
There are two ways you can fix this. You can add a move constructor like
struct A
std::unique_ptr<B> x;
A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;
or you can create a base class that has the virtual destructor and inherit from that like
struct C
virtual ~C() = default;
;
struct A : C
std::unique_ptr<B> x;
;
This works because A
no longer has a user declared destructor (Yes, C
does but we only care about A
) so it will still generate a move constructor in A
. The important part of this is that C
doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That meansC
's copy constructor is called in A
's implicitly generated move constructor since C(std::move(A_obj_to_move_from))
will copy as long as it doesn't have a deleted move constructor.
10
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
3
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
3
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
3
@Tzalumen If youdelete
an object of classX
through a pointer to a base class ofX
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.
– Angew
Mar 21 at 20:41
3
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
|
show 24 more comments
virtual ~A() = default;
is a user declared destructor. Because of that, A
no longer has a move constructor. That means return tmp;
can't move tmp
and since tmp
is not copyable, you get a compiler error.
There are two ways you can fix this. You can add a move constructor like
struct A
std::unique_ptr<B> x;
A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;
or you can create a base class that has the virtual destructor and inherit from that like
struct C
virtual ~C() = default;
;
struct A : C
std::unique_ptr<B> x;
;
This works because A
no longer has a user declared destructor (Yes, C
does but we only care about A
) so it will still generate a move constructor in A
. The important part of this is that C
doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That meansC
's copy constructor is called in A
's implicitly generated move constructor since C(std::move(A_obj_to_move_from))
will copy as long as it doesn't have a deleted move constructor.
virtual ~A() = default;
is a user declared destructor. Because of that, A
no longer has a move constructor. That means return tmp;
can't move tmp
and since tmp
is not copyable, you get a compiler error.
There are two ways you can fix this. You can add a move constructor like
struct A
std::unique_ptr<B> x;
A() = default; // you have to add this since the move constructor was added
A(A&&) = default; // defaulted move
virtual ~A() = default;
;
or you can create a base class that has the virtual destructor and inherit from that like
struct C
virtual ~C() = default;
;
struct A : C
std::unique_ptr<B> x;
;
This works because A
no longer has a user declared destructor (Yes, C
does but we only care about A
) so it will still generate a move constructor in A
. The important part of this is that C
doesn't have a deleted move constructor, it just doesn't have one period, so trying to move it will cause a copy. That meansC
's copy constructor is called in A
's implicitly generated move constructor since C(std::move(A_obj_to_move_from))
will copy as long as it doesn't have a deleted move constructor.
edited Mar 22 at 12:44
answered Mar 21 at 20:32
NathanOliverNathanOliver
96.8k16137211
96.8k16137211
10
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
3
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
3
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
3
@Tzalumen If youdelete
an object of classX
through a pointer to a base class ofX
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.
– Angew
Mar 21 at 20:41
3
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
|
show 24 more comments
10
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
3
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
3
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
3
@Tzalumen If youdelete
an object of classX
through a pointer to a base class ofX
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.
– Angew
Mar 21 at 20:41
3
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
10
10
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
Better to follow the Rule of Zero/Five. Either add all of (copy ctor, move ctor, copy assignment, move assignment, destructor) or add none of them. In this example, none of them are necessary.
– 0x5453
Mar 21 at 20:33
3
3
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
@0x5453 Unless this is a parent class and the OP wants the derived classes to get destroyed properly. You need a virtual destructor if you have polymorphism.
– NathanOliver
Mar 21 at 20:34
3
3
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
@Tzalumen no delete is required (because that's what the unique pointer does for you), but a virtual destructor is required so that the unique pointer won't have UB.
– eerorika
Mar 21 at 20:40
3
3
@Tzalumen If you
delete
an object of class X
through a pointer to a base class of X
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.– Angew
Mar 21 at 20:41
@Tzalumen If you
delete
an object of class X
through a pointer to a base class of X
and that base class doesn't have a virtual dtor, it's Undefined Behaviour. Regardless of what the destructor does.– Angew
Mar 21 at 20:41
3
3
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
@Tzalumen If you have polymorphism, you must have a virtual destructor. If you don't the destructor for the derived class won't be called and you have UB.
– NathanOliver
Mar 21 at 20:41
|
show 24 more comments
Sobuch is a new contributor. Be nice, and check out our Code of Conduct.
Sobuch is a new contributor. Be nice, and check out our Code of Conduct.
Sobuch is a new contributor. Be nice, and check out our Code of Conduct.
Sobuch is a new contributor. Be nice, and check out our Code of Conduct.
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1
see: In which situations is the C++ copy constructor called?
– kmdreko
Mar 21 at 20:29
5
C++ handles objects different than C#/Java. When an instance goes out of scope (
tmp
here) its destructor must be called. Therefore, when youreturn tmp
then you're asking it to make a copy oftmp
to be return to whomever calls the function. Once copied,tmp
will be destroyed and its copy will be available for use.– Everyone
Mar 21 at 20:29
3
@Everyone except that it is usually a move rather than a copy, which is what the question is about.
– Quentin
Mar 22 at 9:24