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Would it take an action or something similar to activate the blindsight property of a Dragon Mask?
Does Spiritual Weapon count as an adjacent enemy for Sneak Attack?Can we Disassemble the Mask of the Dragon Queen?DM changing homebrew race; does this retroactively change how you play the character and buy gear?Is it possible to hold both a longsword and a polearm to take advantage of both Attack of Opportunity ranges?Can an Eldritch Knight use their Arcane Charge feature before falling?Craft Wondrous Item with Ceremony effectIs this homebrew Dartmaster class balanced compared to the other PHB classes?In Tyranny of Dragons, do the effects common to all Dragon Masks stack if you attune to more than one?Can a dancing sword be used continuously?What happens if a creature draws a Frost Brand sword when breathed upon by a fire-breathing dragon?
$begingroup$
In the Tyranny of Dragons campaigns, there are magic items called Dragon Masks.
They also appear in this supplement (p. 4).
In particular, I'm interested to know how this property works:
Dragon Sight. You gain darkvision out to 60 feet, or to an additional 60 feet if you already have that sense. Once per day, you can gain blindsight out to 30 feet for 5 minutes.
So since you can only do it once a day and it only lasts 5 minutes, it is something you must activate, right? But it doesn't explain how. In particular, what is the action economy cost for this? Does it cost an action? Is it an object interaction? Do you "just do it" like with a fighter's Action Surge?
I'm hoping there's something I've missed, or perhaps some generic rule somewhere that says something along the lines of "if it doesn't say, it's an action" or "if it doesn't say, you just do it".
dnd-5e magic-items actions hoard-of-the-dragon-queen rise-of-tiamat
$endgroup$
add a comment |
$begingroup$
In the Tyranny of Dragons campaigns, there are magic items called Dragon Masks.
They also appear in this supplement (p. 4).
In particular, I'm interested to know how this property works:
Dragon Sight. You gain darkvision out to 60 feet, or to an additional 60 feet if you already have that sense. Once per day, you can gain blindsight out to 30 feet for 5 minutes.
So since you can only do it once a day and it only lasts 5 minutes, it is something you must activate, right? But it doesn't explain how. In particular, what is the action economy cost for this? Does it cost an action? Is it an object interaction? Do you "just do it" like with a fighter's Action Surge?
I'm hoping there's something I've missed, or perhaps some generic rule somewhere that says something along the lines of "if it doesn't say, it's an action" or "if it doesn't say, you just do it".
dnd-5e magic-items actions hoard-of-the-dragon-queen rise-of-tiamat
$endgroup$
add a comment |
$begingroup$
In the Tyranny of Dragons campaigns, there are magic items called Dragon Masks.
They also appear in this supplement (p. 4).
In particular, I'm interested to know how this property works:
Dragon Sight. You gain darkvision out to 60 feet, or to an additional 60 feet if you already have that sense. Once per day, you can gain blindsight out to 30 feet for 5 minutes.
So since you can only do it once a day and it only lasts 5 minutes, it is something you must activate, right? But it doesn't explain how. In particular, what is the action economy cost for this? Does it cost an action? Is it an object interaction? Do you "just do it" like with a fighter's Action Surge?
I'm hoping there's something I've missed, or perhaps some generic rule somewhere that says something along the lines of "if it doesn't say, it's an action" or "if it doesn't say, you just do it".
dnd-5e magic-items actions hoard-of-the-dragon-queen rise-of-tiamat
$endgroup$
In the Tyranny of Dragons campaigns, there are magic items called Dragon Masks.
They also appear in this supplement (p. 4).
In particular, I'm interested to know how this property works:
Dragon Sight. You gain darkvision out to 60 feet, or to an additional 60 feet if you already have that sense. Once per day, you can gain blindsight out to 30 feet for 5 minutes.
So since you can only do it once a day and it only lasts 5 minutes, it is something you must activate, right? But it doesn't explain how. In particular, what is the action economy cost for this? Does it cost an action? Is it an object interaction? Do you "just do it" like with a fighter's Action Surge?
I'm hoping there's something I've missed, or perhaps some generic rule somewhere that says something along the lines of "if it doesn't say, it's an action" or "if it doesn't say, you just do it".
dnd-5e magic-items actions hoard-of-the-dragon-queen rise-of-tiamat
dnd-5e magic-items actions hoard-of-the-dragon-queen rise-of-tiamat
asked yesterday
NathanSNathanS
26.7k9125277
26.7k9125277
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add a comment |
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$begingroup$
There are rules for activating magic items (here) but as you have possibly already noticed, they just say that the description of each item details how an item is activated.
There doesn't appear to be any 'default' rule, so in the case of missing details I would say that it is up to the DM.
In the case of the Dragon Mask that give blindsight for 5 minutes, I would probably rule that it's just a free action since this is a unique powerful object and the blindsight is an ongoing and long-lasting personal 'condition' effect (as opposed to an attack or spell etc). So I doubt it would be unbalancing to say the wearer can just activate it with a mere thought.
$endgroup$
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$begingroup$
There are rules for activating magic items (here) but as you have possibly already noticed, they just say that the description of each item details how an item is activated.
There doesn't appear to be any 'default' rule, so in the case of missing details I would say that it is up to the DM.
In the case of the Dragon Mask that give blindsight for 5 minutes, I would probably rule that it's just a free action since this is a unique powerful object and the blindsight is an ongoing and long-lasting personal 'condition' effect (as opposed to an attack or spell etc). So I doubt it would be unbalancing to say the wearer can just activate it with a mere thought.
$endgroup$
add a comment |
$begingroup$
There are rules for activating magic items (here) but as you have possibly already noticed, they just say that the description of each item details how an item is activated.
There doesn't appear to be any 'default' rule, so in the case of missing details I would say that it is up to the DM.
In the case of the Dragon Mask that give blindsight for 5 minutes, I would probably rule that it's just a free action since this is a unique powerful object and the blindsight is an ongoing and long-lasting personal 'condition' effect (as opposed to an attack or spell etc). So I doubt it would be unbalancing to say the wearer can just activate it with a mere thought.
$endgroup$
add a comment |
$begingroup$
There are rules for activating magic items (here) but as you have possibly already noticed, they just say that the description of each item details how an item is activated.
There doesn't appear to be any 'default' rule, so in the case of missing details I would say that it is up to the DM.
In the case of the Dragon Mask that give blindsight for 5 minutes, I would probably rule that it's just a free action since this is a unique powerful object and the blindsight is an ongoing and long-lasting personal 'condition' effect (as opposed to an attack or spell etc). So I doubt it would be unbalancing to say the wearer can just activate it with a mere thought.
$endgroup$
There are rules for activating magic items (here) but as you have possibly already noticed, they just say that the description of each item details how an item is activated.
There doesn't appear to be any 'default' rule, so in the case of missing details I would say that it is up to the DM.
In the case of the Dragon Mask that give blindsight for 5 minutes, I would probably rule that it's just a free action since this is a unique powerful object and the blindsight is an ongoing and long-lasting personal 'condition' effect (as opposed to an attack or spell etc). So I doubt it would be unbalancing to say the wearer can just activate it with a mere thought.
answered yesterday
PJRZPJRZ
11.5k13156
11.5k13156
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