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What are some ways to train, test and render an RL autonomous drone in a simulator?


What is the reward function in the 10 armed test bed?What is “experience replay” and what are its benefits?What is “Policy Collapse” and what are the causes?What are the differences between multivariate data visualizations and multidimensional visualizations?What are some good papers that discuss Tufte's 'data density index' and 'data-to-ink ratio' in data visualisation?What are the practical applications of inverse reinforcement learning?What are the best free reporting tools?What are features in the context of reinforcement learning?What strategies and algorithms are suited for using the time wasted in collecting big data?What are features for state-action pairs in RL?













1












$begingroup$


I completed the Udacity nanodegree in Deep Learning but found the final project to be extremely difficult since the only visual feedback were from plots via matplotlib (rotor speeds, x/y/z coordinates, x/y/z velocity, etc). Is there any way to render the learning per episode as done in openai gym?



A quick search for Python game engines only confused me more in terms of which one to use.



Here is a link to the final project, ie. fly a quadcopter using DDPG algorithm: https://github.com/udacity/RL-Quadcopter-2



It has a physics_sim.py, task.py, agent.py and a main ipynb notebook.










share|improve this question









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    1












    $begingroup$


    I completed the Udacity nanodegree in Deep Learning but found the final project to be extremely difficult since the only visual feedback were from plots via matplotlib (rotor speeds, x/y/z coordinates, x/y/z velocity, etc). Is there any way to render the learning per episode as done in openai gym?



    A quick search for Python game engines only confused me more in terms of which one to use.



    Here is a link to the final project, ie. fly a quadcopter using DDPG algorithm: https://github.com/udacity/RL-Quadcopter-2



    It has a physics_sim.py, task.py, agent.py and a main ipynb notebook.










    share|improve this question









    New contributor




    flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$














      1












      1








      1





      $begingroup$


      I completed the Udacity nanodegree in Deep Learning but found the final project to be extremely difficult since the only visual feedback were from plots via matplotlib (rotor speeds, x/y/z coordinates, x/y/z velocity, etc). Is there any way to render the learning per episode as done in openai gym?



      A quick search for Python game engines only confused me more in terms of which one to use.



      Here is a link to the final project, ie. fly a quadcopter using DDPG algorithm: https://github.com/udacity/RL-Quadcopter-2



      It has a physics_sim.py, task.py, agent.py and a main ipynb notebook.










      share|improve this question









      New contributor




      flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      I completed the Udacity nanodegree in Deep Learning but found the final project to be extremely difficult since the only visual feedback were from plots via matplotlib (rotor speeds, x/y/z coordinates, x/y/z velocity, etc). Is there any way to render the learning per episode as done in openai gym?



      A quick search for Python game engines only confused me more in terms of which one to use.



      Here is a link to the final project, ie. fly a quadcopter using DDPG algorithm: https://github.com/udacity/RL-Quadcopter-2



      It has a physics_sim.py, task.py, agent.py and a main ipynb notebook.







      visualization reinforcement-learning






      share|improve this question









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      flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited Mar 20 at 9:55







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      asked Mar 18 at 13:07









      flexitarian33flexitarian33

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          $begingroup$

          I tried contacting a few drone simulator makers including DRL (Drone Racing League) and Velocidrone but the latter does not have API for Python and DRL has not responded.



          Therefore, I looked at Unity ML Agents and saw that it's possible to create a simulation environment using free drone assets:



          https://unity3d.com/how-to/unity-machine-learning-agents



          https://assetstore.unity.com/packages/tools/physics/free-pack-117641



          And they have a Python API:



          https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Python-API.md






          share|improve this answer








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          flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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            $begingroup$

            I tried contacting a few drone simulator makers including DRL (Drone Racing League) and Velocidrone but the latter does not have API for Python and DRL has not responded.



            Therefore, I looked at Unity ML Agents and saw that it's possible to create a simulation environment using free drone assets:



            https://unity3d.com/how-to/unity-machine-learning-agents



            https://assetstore.unity.com/packages/tools/physics/free-pack-117641



            And they have a Python API:



            https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Python-API.md






            share|improve this answer








            New contributor




            flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






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              1












              $begingroup$

              I tried contacting a few drone simulator makers including DRL (Drone Racing League) and Velocidrone but the latter does not have API for Python and DRL has not responded.



              Therefore, I looked at Unity ML Agents and saw that it's possible to create a simulation environment using free drone assets:



              https://unity3d.com/how-to/unity-machine-learning-agents



              https://assetstore.unity.com/packages/tools/physics/free-pack-117641



              And they have a Python API:



              https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Python-API.md






              share|improve this answer








              New contributor




              flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.






              $endgroup$















                1












                1








                1





                $begingroup$

                I tried contacting a few drone simulator makers including DRL (Drone Racing League) and Velocidrone but the latter does not have API for Python and DRL has not responded.



                Therefore, I looked at Unity ML Agents and saw that it's possible to create a simulation environment using free drone assets:



                https://unity3d.com/how-to/unity-machine-learning-agents



                https://assetstore.unity.com/packages/tools/physics/free-pack-117641



                And they have a Python API:



                https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Python-API.md






                share|improve this answer








                New contributor




                flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.






                $endgroup$



                I tried contacting a few drone simulator makers including DRL (Drone Racing League) and Velocidrone but the latter does not have API for Python and DRL has not responded.



                Therefore, I looked at Unity ML Agents and saw that it's possible to create a simulation environment using free drone assets:



                https://unity3d.com/how-to/unity-machine-learning-agents



                https://assetstore.unity.com/packages/tools/physics/free-pack-117641



                And they have a Python API:



                https://github.com/Unity-Technologies/ml-agents/blob/master/docs/Python-API.md







                share|improve this answer








                New contributor




                flexitarian33 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                Check out our Code of Conduct.









                share|improve this answer



                share|improve this answer






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                answered Mar 20 at 9:53









                flexitarian33flexitarian33

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