Does Dispel Magic work on Tiny Hut? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Antimagic field vs 9th-level globe of invulnerability: who wins?Leomund's Tiny Hut — only the caster can't exit and enter at will?Can a Large creature enter Leomund's Tiny Hut from below?Are water and gasses 'objects', for the purposes of Leomund's Tiny Hut?Is Leomund's Tiny Turret of Sneak Attacks feasible?What Happens When The Ground Drops from Under a Tiny Hut?What happens if I cast Leomund's Tiny Hut in a space too small to contain the dome?Can a character actually stand on the floor of Leomund's Tiny Hut, or would they fall through?Can Dimension Door be cast into Leomund's Tiny Hut?Should Leomund's Tiny Hut keep enemies out?Realistically, does Leomund’s Tiny Hut allow for indefinite long rests in a dungeon?
Do I really need to have a message in a novel to appeal to readers?
What is GELU activation?
How do living politicians protect their readily obtainable signatures from misuse?
What do you call the main part of a joke?
Drawing without replacement: why the order of draw is irrelevant?
Why is Nikon 1.4g better when Nikon 1.8g is sharper?
How would a mousetrap for use in space work?
Dating a Former Employee
Time to Settle Down!
QGIS: how to apply Line Pattern Fill to LineStrings?
Would "destroying" Wurmcoil Engine prevent its tokens from being created?
Using audio cues to encourage good posture
What was the first language to use conditional keywords?
The logistics of corpse disposal
Modified Intersection Puzzle
Should I use a zero-interest credit card for a large one-time purchase?
Crossing US/Canada Border for less than 24 hours
What font is "z" in "z-score"?
Does the Weapon Master feat grant you a fighting style?
What does this Jacques Hadamard quote mean?
Is there hard evidence that the grant peer review system performs significantly better than random?
Is it ethical to give a final exam after the professor has quit before teaching the remaining chapters of the course?
Can anything be seen from the center of the Boötes void? How dark would it be?
When a candle burns, why does the top of wick glow if bottom of flame is hottest?
Does Dispel Magic work on Tiny Hut?
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)Antimagic field vs 9th-level globe of invulnerability: who wins?Leomund's Tiny Hut — only the caster can't exit and enter at will?Can a Large creature enter Leomund's Tiny Hut from below?Are water and gasses 'objects', for the purposes of Leomund's Tiny Hut?Is Leomund's Tiny Turret of Sneak Attacks feasible?What Happens When The Ground Drops from Under a Tiny Hut?What happens if I cast Leomund's Tiny Hut in a space too small to contain the dome?Can a character actually stand on the floor of Leomund's Tiny Hut, or would they fall through?Can Dimension Door be cast into Leomund's Tiny Hut?Should Leomund's Tiny Hut keep enemies out?Realistically, does Leomund’s Tiny Hut allow for indefinite long rests in a dungeon?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
Over the weekened one of my players stumped me when she made the claim that Dispel Magic wouldn't work on Tiny Hut due to these lines:
Creatures and objects within the dome when you cast this spell can
move through it freely. All other creatures and objects are barred
from passing through it. Spells and other magical effects can't extend
through the dome or be cast through it.
I folded and just went along with the players, but my interpretation was that Tiny Hut has the ability to block magical spells but is limited to those which are trying to go through it -- not spells cast at the barrier itself, right?
dnd-5e spells
$endgroup$
add a comment |
$begingroup$
Over the weekened one of my players stumped me when she made the claim that Dispel Magic wouldn't work on Tiny Hut due to these lines:
Creatures and objects within the dome when you cast this spell can
move through it freely. All other creatures and objects are barred
from passing through it. Spells and other magical effects can't extend
through the dome or be cast through it.
I folded and just went along with the players, but my interpretation was that Tiny Hut has the ability to block magical spells but is limited to those which are trying to go through it -- not spells cast at the barrier itself, right?
dnd-5e spells
$endgroup$
3
$begingroup$
We sure could use a tiny-hut tag right about now....
$endgroup$
– goodguy5
Apr 2 at 18:34
add a comment |
$begingroup$
Over the weekened one of my players stumped me when she made the claim that Dispel Magic wouldn't work on Tiny Hut due to these lines:
Creatures and objects within the dome when you cast this spell can
move through it freely. All other creatures and objects are barred
from passing through it. Spells and other magical effects can't extend
through the dome or be cast through it.
I folded and just went along with the players, but my interpretation was that Tiny Hut has the ability to block magical spells but is limited to those which are trying to go through it -- not spells cast at the barrier itself, right?
dnd-5e spells
$endgroup$
Over the weekened one of my players stumped me when she made the claim that Dispel Magic wouldn't work on Tiny Hut due to these lines:
Creatures and objects within the dome when you cast this spell can
move through it freely. All other creatures and objects are barred
from passing through it. Spells and other magical effects can't extend
through the dome or be cast through it.
I folded and just went along with the players, but my interpretation was that Tiny Hut has the ability to block magical spells but is limited to those which are trying to go through it -- not spells cast at the barrier itself, right?
dnd-5e spells
dnd-5e spells
asked Apr 2 at 18:18
AshRandomAshRandom
2,48411543
2,48411543
3
$begingroup$
We sure could use a tiny-hut tag right about now....
$endgroup$
– goodguy5
Apr 2 at 18:34
add a comment |
3
$begingroup$
We sure could use a tiny-hut tag right about now....
$endgroup$
– goodguy5
Apr 2 at 18:34
3
3
$begingroup$
We sure could use a tiny-hut tag right about now....
$endgroup$
– goodguy5
Apr 2 at 18:34
$begingroup$
We sure could use a tiny-hut tag right about now....
$endgroup$
– goodguy5
Apr 2 at 18:34
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
You are correct, dispel magic will work on the hut.
Spells and other magical effects can't extend through the dome or be cast through it.
Casting dispel magic would be casting a spell at the hut, not through it (eg to a target inside or on the other side of it). A caster standing on the outside of the barrier casting a dispel magic at it, would be targeting the barrier and would not require the spell being cast to travel through the barrier itself.
Thus, there is no reason why dispel magic would not work on it.
$endgroup$
add a comment |
$begingroup$
Tiny Hut blocks spells on creatures or objects inside the hut; but does not block spells on itself
To give a concrete example: If a spellcaster were to cast Dispel Magic on a creature that they knew was inside the dome, the spell would fail, regardless of whether they were physically capable of seeing their target or not (a circumstance that is contingent on, among other things, whether the inside were darkened or not, per the spell description).
But if that same spellcaster were to target the hut itself, the hut would be eliminated. There aren't rules in 5th edition that adjudicate the idea that Dispel Magic—or any other kind of abjuration magic—is required to "pass through" its target as part of the mechanism of affecting it; there's only the implied requirement that a spell must reach a target, passing through any obstacles between the caster and its target. As a result, a spellcaster casting such a spell would only have to make the spell "pass through" the hut if the spell specifically says that's what it does, which Dispel Magic does not.
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
—Dispel Magic, Player's Handbook, pg. 234
$endgroup$
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
2
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
add a comment |
Your Answer
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144407%2fdoes-dispel-magic-work-on-tiny-hut%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
You are correct, dispel magic will work on the hut.
Spells and other magical effects can't extend through the dome or be cast through it.
Casting dispel magic would be casting a spell at the hut, not through it (eg to a target inside or on the other side of it). A caster standing on the outside of the barrier casting a dispel magic at it, would be targeting the barrier and would not require the spell being cast to travel through the barrier itself.
Thus, there is no reason why dispel magic would not work on it.
$endgroup$
add a comment |
$begingroup$
You are correct, dispel magic will work on the hut.
Spells and other magical effects can't extend through the dome or be cast through it.
Casting dispel magic would be casting a spell at the hut, not through it (eg to a target inside or on the other side of it). A caster standing on the outside of the barrier casting a dispel magic at it, would be targeting the barrier and would not require the spell being cast to travel through the barrier itself.
Thus, there is no reason why dispel magic would not work on it.
$endgroup$
add a comment |
$begingroup$
You are correct, dispel magic will work on the hut.
Spells and other magical effects can't extend through the dome or be cast through it.
Casting dispel magic would be casting a spell at the hut, not through it (eg to a target inside or on the other side of it). A caster standing on the outside of the barrier casting a dispel magic at it, would be targeting the barrier and would not require the spell being cast to travel through the barrier itself.
Thus, there is no reason why dispel magic would not work on it.
$endgroup$
You are correct, dispel magic will work on the hut.
Spells and other magical effects can't extend through the dome or be cast through it.
Casting dispel magic would be casting a spell at the hut, not through it (eg to a target inside or on the other side of it). A caster standing on the outside of the barrier casting a dispel magic at it, would be targeting the barrier and would not require the spell being cast to travel through the barrier itself.
Thus, there is no reason why dispel magic would not work on it.
edited Apr 2 at 18:36
answered Apr 2 at 18:19
RubiksmooseRubiksmoose
61.8k10297453
61.8k10297453
add a comment |
add a comment |
$begingroup$
Tiny Hut blocks spells on creatures or objects inside the hut; but does not block spells on itself
To give a concrete example: If a spellcaster were to cast Dispel Magic on a creature that they knew was inside the dome, the spell would fail, regardless of whether they were physically capable of seeing their target or not (a circumstance that is contingent on, among other things, whether the inside were darkened or not, per the spell description).
But if that same spellcaster were to target the hut itself, the hut would be eliminated. There aren't rules in 5th edition that adjudicate the idea that Dispel Magic—or any other kind of abjuration magic—is required to "pass through" its target as part of the mechanism of affecting it; there's only the implied requirement that a spell must reach a target, passing through any obstacles between the caster and its target. As a result, a spellcaster casting such a spell would only have to make the spell "pass through" the hut if the spell specifically says that's what it does, which Dispel Magic does not.
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
—Dispel Magic, Player's Handbook, pg. 234
$endgroup$
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
2
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
add a comment |
$begingroup$
Tiny Hut blocks spells on creatures or objects inside the hut; but does not block spells on itself
To give a concrete example: If a spellcaster were to cast Dispel Magic on a creature that they knew was inside the dome, the spell would fail, regardless of whether they were physically capable of seeing their target or not (a circumstance that is contingent on, among other things, whether the inside were darkened or not, per the spell description).
But if that same spellcaster were to target the hut itself, the hut would be eliminated. There aren't rules in 5th edition that adjudicate the idea that Dispel Magic—or any other kind of abjuration magic—is required to "pass through" its target as part of the mechanism of affecting it; there's only the implied requirement that a spell must reach a target, passing through any obstacles between the caster and its target. As a result, a spellcaster casting such a spell would only have to make the spell "pass through" the hut if the spell specifically says that's what it does, which Dispel Magic does not.
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
—Dispel Magic, Player's Handbook, pg. 234
$endgroup$
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
2
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
add a comment |
$begingroup$
Tiny Hut blocks spells on creatures or objects inside the hut; but does not block spells on itself
To give a concrete example: If a spellcaster were to cast Dispel Magic on a creature that they knew was inside the dome, the spell would fail, regardless of whether they were physically capable of seeing their target or not (a circumstance that is contingent on, among other things, whether the inside were darkened or not, per the spell description).
But if that same spellcaster were to target the hut itself, the hut would be eliminated. There aren't rules in 5th edition that adjudicate the idea that Dispel Magic—or any other kind of abjuration magic—is required to "pass through" its target as part of the mechanism of affecting it; there's only the implied requirement that a spell must reach a target, passing through any obstacles between the caster and its target. As a result, a spellcaster casting such a spell would only have to make the spell "pass through" the hut if the spell specifically says that's what it does, which Dispel Magic does not.
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
—Dispel Magic, Player's Handbook, pg. 234
$endgroup$
Tiny Hut blocks spells on creatures or objects inside the hut; but does not block spells on itself
To give a concrete example: If a spellcaster were to cast Dispel Magic on a creature that they knew was inside the dome, the spell would fail, regardless of whether they were physically capable of seeing their target or not (a circumstance that is contingent on, among other things, whether the inside were darkened or not, per the spell description).
But if that same spellcaster were to target the hut itself, the hut would be eliminated. There aren't rules in 5th edition that adjudicate the idea that Dispel Magic—or any other kind of abjuration magic—is required to "pass through" its target as part of the mechanism of affecting it; there's only the implied requirement that a spell must reach a target, passing through any obstacles between the caster and its target. As a result, a spellcaster casting such a spell would only have to make the spell "pass through" the hut if the spell specifically says that's what it does, which Dispel Magic does not.
Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends. For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability. The DC equals 10 + the spell's level. On a successful check, the spell ends.
—Dispel Magic, Player's Handbook, pg. 234
answered Apr 2 at 18:35
XiremaXirema
24.3k269144
24.3k269144
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
2
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
add a comment |
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
2
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
$begingroup$
Yes, this is the same logic for why Antimagic Field beats Globe of Invulnerability: rpg.stackexchange.com/questions/128354/…
$endgroup$
– Ryan Thompson
Apr 2 at 19:02
2
2
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
$begingroup$
"Choose one creature, object, or magical effect within range. Any spell of 3rd level or lower on the target ends." If you target the Tiny Hut, there is no spell on it. And you can't target anything inside. Probably just unfortunate wording, still.
$endgroup$
– András
Apr 2 at 19:15
add a comment |
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144407%2fdoes-dispel-magic-work-on-tiny-hut%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
3
$begingroup$
We sure could use a tiny-hut tag right about now....
$endgroup$
– goodguy5
Apr 2 at 18:34