Speeding up actor critic training The 2019 Stack Overflow Developer Survey Results Are In Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern) 2019 Moderator Election Q&A - Questionnaire 2019 Community Moderator Election ResultsTraining and Testing datasetPicking training dataActor-Critic in Discrete action spacesHow to design two different neural nets for actor and critic RL?Image segmentation training set labelingConfusion about neural network architecture for the actor critic reinforcement learning algorithmTime horizon T in policy gradients (actor-critic)Training a model for object detectionNatural actor-critic with Q function approximationmultipying negated gradients by actions for the loss in actor nn of DDPG

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Speeding up actor critic training



The 2019 Stack Overflow Developer Survey Results Are In
Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)
2019 Moderator Election Q&A - Questionnaire
2019 Community Moderator Election ResultsTraining and Testing datasetPicking training dataActor-Critic in Discrete action spacesHow to design two different neural nets for actor and critic RL?Image segmentation training set labelingConfusion about neural network architecture for the actor critic reinforcement learning algorithmTime horizon T in policy gradients (actor-critic)Training a model for object detectionNatural actor-critic with Q function approximationmultipying negated gradients by actions for the loss in actor nn of DDPG










0












$begingroup$


I'm simulating a very simple system, recommendation system, and I am running an actor-critic model to predict what item I should recommend next. The agent is learning and is doing just fine. However, I feel like I should be able to train faster than what I currently am.



I've looked into the A3C algorithm for training, and since I have an 8 core, 16 threaded Ryzen 7 CPU I assumed that I could simply do the hogwild updates, running several processes in parallel. However, when I run more than two processes in parallel the time it takes to execute an iteration per process becomes exponentially slower. From 0.04 seconds per iteration to over 3 seconds per iteration, when I go from two processes to three and beyond.



For now, I simulate one trajectory at a time and then I do an update to the model. What should I consider for speeding up the training? :)



I also have a powerful graphics card if that could be useful.



Parts of my code:



import torch.multiprocessing as mp

model = model_class(batch_size, position_dims, feedback_dims, args.actions_per_dim,
n_keep_old_states, tensor_input_shape, accept_no_movement=args.accept_no_movement)

model.share_memory()

processes = []
for rank in range(args.n_processes):
p = mp.Process(target=train_hogwild, args=(rank, args, model, d_model_arguments))
# We first train the model across `num_processes` processes
p.start()
processes.append(p)
for p in processes:
p.join()


and the training function run by each process:



def train_hogwild(rank, args, model, d_model_arguments, iterations= 10**7):

env = StepEnv(user_type=args.user_type, accept_no_movement=args.accept_no_movement,
actions_per_dim=args.actions_per_dim)

optimizer = optim.Adam(model.parameters(), lr=args.lr)

for i in range(iterations):

start_position = env.reset()
rewards, log_prob_list, actions, values = model.generate_trajectory(start_position, env, args.max_steps)

value_losses = model.update(optimizer, rewards, log_prob_list, values)









share|improve this question









$endgroup$
















    0












    $begingroup$


    I'm simulating a very simple system, recommendation system, and I am running an actor-critic model to predict what item I should recommend next. The agent is learning and is doing just fine. However, I feel like I should be able to train faster than what I currently am.



    I've looked into the A3C algorithm for training, and since I have an 8 core, 16 threaded Ryzen 7 CPU I assumed that I could simply do the hogwild updates, running several processes in parallel. However, when I run more than two processes in parallel the time it takes to execute an iteration per process becomes exponentially slower. From 0.04 seconds per iteration to over 3 seconds per iteration, when I go from two processes to three and beyond.



    For now, I simulate one trajectory at a time and then I do an update to the model. What should I consider for speeding up the training? :)



    I also have a powerful graphics card if that could be useful.



    Parts of my code:



    import torch.multiprocessing as mp

    model = model_class(batch_size, position_dims, feedback_dims, args.actions_per_dim,
    n_keep_old_states, tensor_input_shape, accept_no_movement=args.accept_no_movement)

    model.share_memory()

    processes = []
    for rank in range(args.n_processes):
    p = mp.Process(target=train_hogwild, args=(rank, args, model, d_model_arguments))
    # We first train the model across `num_processes` processes
    p.start()
    processes.append(p)
    for p in processes:
    p.join()


    and the training function run by each process:



    def train_hogwild(rank, args, model, d_model_arguments, iterations= 10**7):

    env = StepEnv(user_type=args.user_type, accept_no_movement=args.accept_no_movement,
    actions_per_dim=args.actions_per_dim)

    optimizer = optim.Adam(model.parameters(), lr=args.lr)

    for i in range(iterations):

    start_position = env.reset()
    rewards, log_prob_list, actions, values = model.generate_trajectory(start_position, env, args.max_steps)

    value_losses = model.update(optimizer, rewards, log_prob_list, values)









    share|improve this question









    $endgroup$














      0












      0








      0





      $begingroup$


      I'm simulating a very simple system, recommendation system, and I am running an actor-critic model to predict what item I should recommend next. The agent is learning and is doing just fine. However, I feel like I should be able to train faster than what I currently am.



      I've looked into the A3C algorithm for training, and since I have an 8 core, 16 threaded Ryzen 7 CPU I assumed that I could simply do the hogwild updates, running several processes in parallel. However, when I run more than two processes in parallel the time it takes to execute an iteration per process becomes exponentially slower. From 0.04 seconds per iteration to over 3 seconds per iteration, when I go from two processes to three and beyond.



      For now, I simulate one trajectory at a time and then I do an update to the model. What should I consider for speeding up the training? :)



      I also have a powerful graphics card if that could be useful.



      Parts of my code:



      import torch.multiprocessing as mp

      model = model_class(batch_size, position_dims, feedback_dims, args.actions_per_dim,
      n_keep_old_states, tensor_input_shape, accept_no_movement=args.accept_no_movement)

      model.share_memory()

      processes = []
      for rank in range(args.n_processes):
      p = mp.Process(target=train_hogwild, args=(rank, args, model, d_model_arguments))
      # We first train the model across `num_processes` processes
      p.start()
      processes.append(p)
      for p in processes:
      p.join()


      and the training function run by each process:



      def train_hogwild(rank, args, model, d_model_arguments, iterations= 10**7):

      env = StepEnv(user_type=args.user_type, accept_no_movement=args.accept_no_movement,
      actions_per_dim=args.actions_per_dim)

      optimizer = optim.Adam(model.parameters(), lr=args.lr)

      for i in range(iterations):

      start_position = env.reset()
      rewards, log_prob_list, actions, values = model.generate_trajectory(start_position, env, args.max_steps)

      value_losses = model.update(optimizer, rewards, log_prob_list, values)









      share|improve this question









      $endgroup$




      I'm simulating a very simple system, recommendation system, and I am running an actor-critic model to predict what item I should recommend next. The agent is learning and is doing just fine. However, I feel like I should be able to train faster than what I currently am.



      I've looked into the A3C algorithm for training, and since I have an 8 core, 16 threaded Ryzen 7 CPU I assumed that I could simply do the hogwild updates, running several processes in parallel. However, when I run more than two processes in parallel the time it takes to execute an iteration per process becomes exponentially slower. From 0.04 seconds per iteration to over 3 seconds per iteration, when I go from two processes to three and beyond.



      For now, I simulate one trajectory at a time and then I do an update to the model. What should I consider for speeding up the training? :)



      I also have a powerful graphics card if that could be useful.



      Parts of my code:



      import torch.multiprocessing as mp

      model = model_class(batch_size, position_dims, feedback_dims, args.actions_per_dim,
      n_keep_old_states, tensor_input_shape, accept_no_movement=args.accept_no_movement)

      model.share_memory()

      processes = []
      for rank in range(args.n_processes):
      p = mp.Process(target=train_hogwild, args=(rank, args, model, d_model_arguments))
      # We first train the model across `num_processes` processes
      p.start()
      processes.append(p)
      for p in processes:
      p.join()


      and the training function run by each process:



      def train_hogwild(rank, args, model, d_model_arguments, iterations= 10**7):

      env = StepEnv(user_type=args.user_type, accept_no_movement=args.accept_no_movement,
      actions_per_dim=args.actions_per_dim)

      optimizer = optim.Adam(model.parameters(), lr=args.lr)

      for i in range(iterations):

      start_position = env.reset()
      rewards, log_prob_list, actions, values = model.generate_trajectory(start_position, env, args.max_steps)

      value_losses = model.update(optimizer, rewards, log_prob_list, values)






      machine-learning reinforcement-learning training pytorch actor-critic






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 30 at 21:22









      Carl RynegardhCarl Rynegardh

      321112




      321112




















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