Proving $(bf xtimes ycdot N) z+(ytimes zcdot N) x+(ztimes x cdot N) y= 0$ when $bf x,y,z$ are coplanar and $bf N$ is a unit normal vectorNorm and Determinant relationProduct of reflections is a rotation, by elementary vector methodsComputing the unit vector for a generalised helixHow to rewrite this trigonometric formula in terms of scalar and vector products between vectors?Second derivative of the position vector in a spherical coordinate systemWhat is the logic/rationale behind the vector cross product?Simplify vector equation $2mathbf c - (mathbf a + mathbf b)times(mathbf a - mathbf b)$Unit Vectors ProblemIs this true, that the angle tangent betweem two vectors is equal to their cross product norm divided by it's inner product?Vector Cross Product.

How to get directions in deep space?

Has the laser at Magurele, Romania reached a tenth of the Sun's power?

Why should universal income be universal?

JIS and ISO square taper

How does electrical safety system work on ISS?

How do I fix the group tension caused by my character stealing and possibly killing without provocation?

Can I say "fingers" when referring to toes?

In movies, why do people move so slowly in zero gravity?

Multiplicative persistence

How to convince somebody that he is fit for something else, but not this job?

Does the reader need to like the PoV character?

Mysterious "Two documentclass or documentstyle commands."

"It doesn't matter" or "it won't matter"?

Devil Fruit Question

Review your own paper in Mathematics

Circuit Analysis: Obtaining Close Loop OP - AMP Transfer function

In a multiple cat home, how many litter boxes should you have?

What (the heck) is a Super Worm Equinox Moon?

What is the English pronunciation of "pain au chocolat"?

What is going on with gets(stdin) on the site coderbyte?

Which Article Helped Get Rid of Technobabble in RPGs?

US tourist/student visa

What is the difference between lands and mana?

Unable to get dependencies from jcenter with a new project



Proving $(bf xtimes ycdot N) z+(ytimes zcdot N) x+(ztimes x cdot N) y= 0$ when $bf x,y,z$ are coplanar and $bf N$ is a unit normal vector


Norm and Determinant relationProduct of reflections is a rotation, by elementary vector methodsComputing the unit vector for a generalised helixHow to rewrite this trigonometric formula in terms of scalar and vector products between vectors?Second derivative of the position vector in a spherical coordinate systemWhat is the logic/rationale behind the vector cross product?Simplify vector equation $2mathbf c - (mathbf a + mathbf b)times(mathbf a - mathbf b)$Unit Vectors ProblemIs this true, that the angle tangent betweem two vectors is equal to their cross product norm divided by it's inner product?Vector Cross Product.













7












$begingroup$



Prove that if $mathbfx,mathbfy,mathbfz in mathbbR^3$ are coplanar vectors and $mathbfN$ is a unit normal vector to the plane then $$(mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbf0.$$




This is an elementary identity involving cross products which is used in the proof of the Gauss-Bonnet Theorem and whose proof was left as an exercise. I've tried it unsuccessfully. Initially I tried writing $mathbfN=fracmathbfxtimesmathbfy mathbfxtimesmathbfy=fracmathbfytimesmathbfz mathbfytimesmathbfz=fracmathbfztimesmathbfx$ and substituting into the equation to get $| mathbfxtimesmathbfy|z +| mathbfytimesmathbfz|mathbfx+| mathbfztimesmathbfx|mathbfy=mathbf0$ but then I realised these terms are only correct up to $pm$ signs. You could write the norms in terms of sines of angles and divide by norms to get unit vectors with coefficients $sintheta,sinpsi,sin(theta+psi)$ (or $2pi -(theta+psi)$ I suppose) but I don't know what to do from there, especially when the terms are only correct up to sign. Any hints how to prove this identity? Perhaps there is a clever trick to it but I can't see it. Edit: Maybe writing $mathbfz=lambdamathbfx+mumathbfy$ will help.










share|cite|improve this question











$endgroup$







  • 1




    $begingroup$
    What does $x times y cdot N$ mean? Dot product $(x times y) cdot N$ ?
    $endgroup$
    – Widawensen
    yesterday







  • 4




    $begingroup$
    @Widawensen Yes, what else could it mean?
    $endgroup$
    – Marc van Leeuwen
    yesterday






  • 1




    $begingroup$
    @MarcvanLeeuwen: that could mean a badly written problem. That happens here sometimes.
    $endgroup$
    – Taladris
    18 hours ago















7












$begingroup$



Prove that if $mathbfx,mathbfy,mathbfz in mathbbR^3$ are coplanar vectors and $mathbfN$ is a unit normal vector to the plane then $$(mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbf0.$$




This is an elementary identity involving cross products which is used in the proof of the Gauss-Bonnet Theorem and whose proof was left as an exercise. I've tried it unsuccessfully. Initially I tried writing $mathbfN=fracmathbfxtimesmathbfy mathbfxtimesmathbfy=fracmathbfytimesmathbfz mathbfytimesmathbfz=fracmathbfztimesmathbfx$ and substituting into the equation to get $| mathbfxtimesmathbfy|z +| mathbfytimesmathbfz|mathbfx+| mathbfztimesmathbfx|mathbfy=mathbf0$ but then I realised these terms are only correct up to $pm$ signs. You could write the norms in terms of sines of angles and divide by norms to get unit vectors with coefficients $sintheta,sinpsi,sin(theta+psi)$ (or $2pi -(theta+psi)$ I suppose) but I don't know what to do from there, especially when the terms are only correct up to sign. Any hints how to prove this identity? Perhaps there is a clever trick to it but I can't see it. Edit: Maybe writing $mathbfz=lambdamathbfx+mumathbfy$ will help.










share|cite|improve this question











$endgroup$







  • 1




    $begingroup$
    What does $x times y cdot N$ mean? Dot product $(x times y) cdot N$ ?
    $endgroup$
    – Widawensen
    yesterday







  • 4




    $begingroup$
    @Widawensen Yes, what else could it mean?
    $endgroup$
    – Marc van Leeuwen
    yesterday






  • 1




    $begingroup$
    @MarcvanLeeuwen: that could mean a badly written problem. That happens here sometimes.
    $endgroup$
    – Taladris
    18 hours ago













7












7








7





$begingroup$



Prove that if $mathbfx,mathbfy,mathbfz in mathbbR^3$ are coplanar vectors and $mathbfN$ is a unit normal vector to the plane then $$(mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbf0.$$




This is an elementary identity involving cross products which is used in the proof of the Gauss-Bonnet Theorem and whose proof was left as an exercise. I've tried it unsuccessfully. Initially I tried writing $mathbfN=fracmathbfxtimesmathbfy mathbfxtimesmathbfy=fracmathbfytimesmathbfz mathbfytimesmathbfz=fracmathbfztimesmathbfx$ and substituting into the equation to get $| mathbfxtimesmathbfy|z +| mathbfytimesmathbfz|mathbfx+| mathbfztimesmathbfx|mathbfy=mathbf0$ but then I realised these terms are only correct up to $pm$ signs. You could write the norms in terms of sines of angles and divide by norms to get unit vectors with coefficients $sintheta,sinpsi,sin(theta+psi)$ (or $2pi -(theta+psi)$ I suppose) but I don't know what to do from there, especially when the terms are only correct up to sign. Any hints how to prove this identity? Perhaps there is a clever trick to it but I can't see it. Edit: Maybe writing $mathbfz=lambdamathbfx+mumathbfy$ will help.










share|cite|improve this question











$endgroup$





Prove that if $mathbfx,mathbfy,mathbfz in mathbbR^3$ are coplanar vectors and $mathbfN$ is a unit normal vector to the plane then $$(mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbf0.$$




This is an elementary identity involving cross products which is used in the proof of the Gauss-Bonnet Theorem and whose proof was left as an exercise. I've tried it unsuccessfully. Initially I tried writing $mathbfN=fracmathbfxtimesmathbfy mathbfxtimesmathbfy=fracmathbfytimesmathbfz mathbfytimesmathbfz=fracmathbfztimesmathbfx$ and substituting into the equation to get $| mathbfxtimesmathbfy|z +| mathbfytimesmathbfz|mathbfx+| mathbfztimesmathbfx|mathbfy=mathbf0$ but then I realised these terms are only correct up to $pm$ signs. You could write the norms in terms of sines of angles and divide by norms to get unit vectors with coefficients $sintheta,sinpsi,sin(theta+psi)$ (or $2pi -(theta+psi)$ I suppose) but I don't know what to do from there, especially when the terms are only correct up to sign. Any hints how to prove this identity? Perhaps there is a clever trick to it but I can't see it. Edit: Maybe writing $mathbfz=lambdamathbfx+mumathbfy$ will help.







linear-algebra vectors cross-product






share|cite|improve this question















share|cite|improve this question













share|cite|improve this question




share|cite|improve this question








edited 11 hours ago









Asaf Karagila

306k33438769




306k33438769










asked yesterday









AlephNullAlephNull

545110




545110







  • 1




    $begingroup$
    What does $x times y cdot N$ mean? Dot product $(x times y) cdot N$ ?
    $endgroup$
    – Widawensen
    yesterday







  • 4




    $begingroup$
    @Widawensen Yes, what else could it mean?
    $endgroup$
    – Marc van Leeuwen
    yesterday






  • 1




    $begingroup$
    @MarcvanLeeuwen: that could mean a badly written problem. That happens here sometimes.
    $endgroup$
    – Taladris
    18 hours ago












  • 1




    $begingroup$
    What does $x times y cdot N$ mean? Dot product $(x times y) cdot N$ ?
    $endgroup$
    – Widawensen
    yesterday







  • 4




    $begingroup$
    @Widawensen Yes, what else could it mean?
    $endgroup$
    – Marc van Leeuwen
    yesterday






  • 1




    $begingroup$
    @MarcvanLeeuwen: that could mean a badly written problem. That happens here sometimes.
    $endgroup$
    – Taladris
    18 hours ago







1




1




$begingroup$
What does $x times y cdot N$ mean? Dot product $(x times y) cdot N$ ?
$endgroup$
– Widawensen
yesterday





$begingroup$
What does $x times y cdot N$ mean? Dot product $(x times y) cdot N$ ?
$endgroup$
– Widawensen
yesterday





4




4




$begingroup$
@Widawensen Yes, what else could it mean?
$endgroup$
– Marc van Leeuwen
yesterday




$begingroup$
@Widawensen Yes, what else could it mean?
$endgroup$
– Marc van Leeuwen
yesterday




1




1




$begingroup$
@MarcvanLeeuwen: that could mean a badly written problem. That happens here sometimes.
$endgroup$
– Taladris
18 hours ago




$begingroup$
@MarcvanLeeuwen: that could mean a badly written problem. That happens here sometimes.
$endgroup$
– Taladris
18 hours ago










6 Answers
6






active

oldest

votes


















9












$begingroup$

Here's an observation: If $Q$ is a rotation matrix, then
$$
(Qx) times (Qy) = Q(x times y)
$$



You have to prove that, of course, but it's not too tough. Similarly,
$$
(Qx) cdot (Qy) = x cdot y
$$

and, for a scalar $alpha$, we have
$$
Q (alpha x) = alpha (Q x)
$$



Now suppose that for some vector $v$, we have
$$
(mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbfv.
$$



Key idea 1: You can apply the rules above to show that for any rotation matrix $Q$, you can apply $Q$ to all the elements on the left to get $Qv$.



Key idea 2: You can choose $Q$ so that it takes $N$ to the vector $(0,0,1)$, and puts $x, y,$ and $z$ into the plane consisting of vectors of the form $(a, b, 0)$. And in that plane, it's easy to see that you get $0$, so $Qv = 0$. Hence $v = 0$, and you're done.



In short: by a change of basis, you can assume that $N$ is the vector $(0,0,1)$ and that the other vectors all lie in the $(a, b, 0)$ plane, and things get easy.






share|cite|improve this answer









$endgroup$












  • $begingroup$
    Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
    $endgroup$
    – AlephNull
    yesterday











  • $begingroup$
    Oh I see, you're talking about the elements, not the terms. I understand the solution now.
    $endgroup$
    – AlephNull
    yesterday







  • 2




    $begingroup$
    By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
    $endgroup$
    – John Hughes
    yesterday


















10












$begingroup$

If what is required is only to prove the validity of the given identity, there is another approach. Observe that if $x$ and $y$ are linearly dependent, i.e. for some $c$, $x=c y$ or $y=c x$, then the identity holds trivially because $wtimes v =-(vtimes w)$ and $v times v=0$ for all $v,w$. Thus, we may assume $x$ and $y$ are linearly independent and hence $z$ is a linear combination of $x$ and $y$, that is, $z=ax+by$ for some $a,b$. Now, since the given identity is linear in each variable and it holds for both $z=x$ and $z=y$, it is also true for $z=ax+by$. This proves the identity. It can be also noted that $N$ being perpendicular to the plane containing $x,y,z$ plays no role in this proof.






share|cite|improve this answer











$endgroup$








  • 2




    $begingroup$
    very nice solution!
    $endgroup$
    – John Hughes
    yesterday










  • $begingroup$
    Indeed, this is very elegant. So my last remark had some significance!
    $endgroup$
    – AlephNull
    yesterday










  • $begingroup$
    Thank you both :-)
    $endgroup$
    – Song
    13 hours ago


















4












$begingroup$

Writing $x=ahati+bhatj,,y=chati+dhatj,,z=ehati+fhatj,,N=Nhatk$ reduces the sum to $$N((ad-bc)(ehati+fhatj)+(cf-de)(ahati+bhatj)+(be-af)(chati+dhatj)).$$The $hati$ coefficient is $N(ade-bce+acf-ade+bce-acf)=0$. The $hatj$ coefficient can be handled similarly.






share|cite|improve this answer









$endgroup$












  • $begingroup$
    I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
    $endgroup$
    – AlephNull
    yesterday



















4












$begingroup$

Since $bf x, bf y, bf z$ are coplanar, they are linearly dependent. Since the result to be proved is symmetric in $bf x, bf y, bf z$, withouht loss of generality we can write $bf z = lambda bf x + mu bf y$ for some scalars $lambda, mu$.



Now, $$beginalign
& (bf y times bf z cdot bf N); bf x \
= & (bf y times (lambda bf x + mu bf y) cdot bf N); bf x \
= & (bf y times lambda bf x cdot bf N); bf x \
= & (bf y times bf x cdot bf N), (lambda bf x)
endalign$$

and similarly $$beginalign
& (bf z times bf x cdot bf N); bf y \
= & (bf y times bf x cdot bf N), (mu bf y)
endalign$$

So $$beginalign
& (bf y times bf z cdot bf N); bf x +
(bf z times bf x cdot bf N); bf y \
= & (bf y times bf x cdot bf N), (lambda bf x + mu bf y)\
= & -(bf x times bf y cdot bf N);z
endalign $$

and the result follows.






share|cite|improve this answer









$endgroup$




















    2












    $begingroup$

    If you know a little about the exterior algebra we can see this almost immediately, and in a way that generalizes substantially.




    Pick any plane $Pi$ containing $bf x, bf y, bf z$. The map on $Pi$ defined by $$(bf a, bf b, bf c) mapsto [(bf a times bf b) cdot bf N] bf c + [(bf b times bf c) cdot bf N] bf a + [(bf c times bf a) cdot bf N] bf b$$
    is visibly trilinear and totally skew in its arguments, so it is a (vector-valued) $3$-form on a $2$-dimensional vector space and hence is the zero map.




    NB this argument doesn't use any properties of $bf N$.






    share|cite|improve this answer









    $endgroup$




















      1












      $begingroup$

      By the properties of the triple product ( circluar shift) we can rearrange formula:



      $ (mathbfxtimesmathbfy) cdot mathbfN) mathbfz + (mathbfytimesmathbfz) cdot mathbfN) mathbfx + (mathbfztimesmathbfx) cdot mathbfN) mathbfy \ =(mathbfNtimesmathbfx) cdot mathbfy) mathbfz + (mathbfNtimesmathbfy) cdot mathbfz) mathbfx + (mathbfNtimesmathbfz) cdot mathbfx) mathbfy $



      All cross product vectors $$v_1=(mathbfNtimesmathbfx),v_2=(mathbfNtimesmathbfy), v_3=(mathbfNtimesmathbfz)$$

      lie in the plane of coplanar vectors $mathbfx,mathbfy,mathbfz$ and they are vectors $mathbfx,mathbfy,mathbfz$ rotated by $pi/2$ in this plane.



      So we can limit themselves to this plane and take any vectors with components $mathbfx=[ x_1 x_2]^T,mathbfy=[ y_1 y_2]^T,mathbfz =[ z_1 z_2]^T$.



      Transform them with the rotation matrix $R=beginbmatrix 0 & -1 \ 1 & 0 endbmatrix$ , calculate appropriate dot products and finally check the formula with these assumed general components.



      Namely we need to calculate:
      $$(y^TRx)z+(z^TRy)x+(x^TRz)y$$






      share|cite|improve this answer











      $endgroup$












        Your Answer





        StackExchange.ifUsing("editor", function ()
        return StackExchange.using("mathjaxEditing", function ()
        StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
        StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
        );
        );
        , "mathjax-editing");

        StackExchange.ready(function()
        var channelOptions =
        tags: "".split(" "),
        id: "69"
        ;
        initTagRenderer("".split(" "), "".split(" "), channelOptions);

        StackExchange.using("externalEditor", function()
        // Have to fire editor after snippets, if snippets enabled
        if (StackExchange.settings.snippets.snippetsEnabled)
        StackExchange.using("snippets", function()
        createEditor();
        );

        else
        createEditor();

        );

        function createEditor()
        StackExchange.prepareEditor(
        heartbeatType: 'answer',
        autoActivateHeartbeat: false,
        convertImagesToLinks: true,
        noModals: true,
        showLowRepImageUploadWarning: true,
        reputationToPostImages: 10,
        bindNavPrevention: true,
        postfix: "",
        imageUploader:
        brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
        contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
        allowUrls: true
        ,
        noCode: true, onDemand: true,
        discardSelector: ".discard-answer"
        ,immediatelyShowMarkdownHelp:true
        );



        );













        draft saved

        draft discarded


















        StackExchange.ready(
        function ()
        StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3155292%2fproving-bf-x-times-y-cdot-n-zy-times-z-cdot-n-xz-times-x-cdot-n-y%23new-answer', 'question_page');

        );

        Post as a guest















        Required, but never shown

























        6 Answers
        6






        active

        oldest

        votes








        6 Answers
        6






        active

        oldest

        votes









        active

        oldest

        votes






        active

        oldest

        votes









        9












        $begingroup$

        Here's an observation: If $Q$ is a rotation matrix, then
        $$
        (Qx) times (Qy) = Q(x times y)
        $$



        You have to prove that, of course, but it's not too tough. Similarly,
        $$
        (Qx) cdot (Qy) = x cdot y
        $$

        and, for a scalar $alpha$, we have
        $$
        Q (alpha x) = alpha (Q x)
        $$



        Now suppose that for some vector $v$, we have
        $$
        (mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbfv.
        $$



        Key idea 1: You can apply the rules above to show that for any rotation matrix $Q$, you can apply $Q$ to all the elements on the left to get $Qv$.



        Key idea 2: You can choose $Q$ so that it takes $N$ to the vector $(0,0,1)$, and puts $x, y,$ and $z$ into the plane consisting of vectors of the form $(a, b, 0)$. And in that plane, it's easy to see that you get $0$, so $Qv = 0$. Hence $v = 0$, and you're done.



        In short: by a change of basis, you can assume that $N$ is the vector $(0,0,1)$ and that the other vectors all lie in the $(a, b, 0)$ plane, and things get easy.






        share|cite|improve this answer









        $endgroup$












        • $begingroup$
          Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
          $endgroup$
          – AlephNull
          yesterday











        • $begingroup$
          Oh I see, you're talking about the elements, not the terms. I understand the solution now.
          $endgroup$
          – AlephNull
          yesterday







        • 2




          $begingroup$
          By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
          $endgroup$
          – John Hughes
          yesterday















        9












        $begingroup$

        Here's an observation: If $Q$ is a rotation matrix, then
        $$
        (Qx) times (Qy) = Q(x times y)
        $$



        You have to prove that, of course, but it's not too tough. Similarly,
        $$
        (Qx) cdot (Qy) = x cdot y
        $$

        and, for a scalar $alpha$, we have
        $$
        Q (alpha x) = alpha (Q x)
        $$



        Now suppose that for some vector $v$, we have
        $$
        (mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbfv.
        $$



        Key idea 1: You can apply the rules above to show that for any rotation matrix $Q$, you can apply $Q$ to all the elements on the left to get $Qv$.



        Key idea 2: You can choose $Q$ so that it takes $N$ to the vector $(0,0,1)$, and puts $x, y,$ and $z$ into the plane consisting of vectors of the form $(a, b, 0)$. And in that plane, it's easy to see that you get $0$, so $Qv = 0$. Hence $v = 0$, and you're done.



        In short: by a change of basis, you can assume that $N$ is the vector $(0,0,1)$ and that the other vectors all lie in the $(a, b, 0)$ plane, and things get easy.






        share|cite|improve this answer









        $endgroup$












        • $begingroup$
          Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
          $endgroup$
          – AlephNull
          yesterday











        • $begingroup$
          Oh I see, you're talking about the elements, not the terms. I understand the solution now.
          $endgroup$
          – AlephNull
          yesterday







        • 2




          $begingroup$
          By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
          $endgroup$
          – John Hughes
          yesterday













        9












        9








        9





        $begingroup$

        Here's an observation: If $Q$ is a rotation matrix, then
        $$
        (Qx) times (Qy) = Q(x times y)
        $$



        You have to prove that, of course, but it's not too tough. Similarly,
        $$
        (Qx) cdot (Qy) = x cdot y
        $$

        and, for a scalar $alpha$, we have
        $$
        Q (alpha x) = alpha (Q x)
        $$



        Now suppose that for some vector $v$, we have
        $$
        (mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbfv.
        $$



        Key idea 1: You can apply the rules above to show that for any rotation matrix $Q$, you can apply $Q$ to all the elements on the left to get $Qv$.



        Key idea 2: You can choose $Q$ so that it takes $N$ to the vector $(0,0,1)$, and puts $x, y,$ and $z$ into the plane consisting of vectors of the form $(a, b, 0)$. And in that plane, it's easy to see that you get $0$, so $Qv = 0$. Hence $v = 0$, and you're done.



        In short: by a change of basis, you can assume that $N$ is the vector $(0,0,1)$ and that the other vectors all lie in the $(a, b, 0)$ plane, and things get easy.






        share|cite|improve this answer









        $endgroup$



        Here's an observation: If $Q$ is a rotation matrix, then
        $$
        (Qx) times (Qy) = Q(x times y)
        $$



        You have to prove that, of course, but it's not too tough. Similarly,
        $$
        (Qx) cdot (Qy) = x cdot y
        $$

        and, for a scalar $alpha$, we have
        $$
        Q (alpha x) = alpha (Q x)
        $$



        Now suppose that for some vector $v$, we have
        $$
        (mathbfxtimesmathbfy cdot mathbfN) mathbfz + (mathbfytimesmathbfz cdot mathbfN) mathbfx + (mathbfztimesmathbfx cdot mathbfN) mathbfy=mathbfv.
        $$



        Key idea 1: You can apply the rules above to show that for any rotation matrix $Q$, you can apply $Q$ to all the elements on the left to get $Qv$.



        Key idea 2: You can choose $Q$ so that it takes $N$ to the vector $(0,0,1)$, and puts $x, y,$ and $z$ into the plane consisting of vectors of the form $(a, b, 0)$. And in that plane, it's easy to see that you get $0$, so $Qv = 0$. Hence $v = 0$, and you're done.



        In short: by a change of basis, you can assume that $N$ is the vector $(0,0,1)$ and that the other vectors all lie in the $(a, b, 0)$ plane, and things get easy.







        share|cite|improve this answer












        share|cite|improve this answer



        share|cite|improve this answer










        answered yesterday









        John HughesJohn Hughes

        64.8k24191




        64.8k24191











        • $begingroup$
          Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
          $endgroup$
          – AlephNull
          yesterday











        • $begingroup$
          Oh I see, you're talking about the elements, not the terms. I understand the solution now.
          $endgroup$
          – AlephNull
          yesterday







        • 2




          $begingroup$
          By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
          $endgroup$
          – John Hughes
          yesterday
















        • $begingroup$
          Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
          $endgroup$
          – AlephNull
          yesterday











        • $begingroup$
          Oh I see, you're talking about the elements, not the terms. I understand the solution now.
          $endgroup$
          – AlephNull
          yesterday







        • 2




          $begingroup$
          By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
          $endgroup$
          – John Hughes
          yesterday















        $begingroup$
        Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
        $endgroup$
        – AlephNull
        yesterday





        $begingroup$
        Ah so it is a clever approach with orthogonal matrices. I'm familiar with those identities. But I don't see how $Qv=0$. I can't see how we apply anything other than the third identity $Q(alpha x)=alpha (Qx)$.
        $endgroup$
        – AlephNull
        yesterday













        $begingroup$
        Oh I see, you're talking about the elements, not the terms. I understand the solution now.
        $endgroup$
        – AlephNull
        yesterday





        $begingroup$
        Oh I see, you're talking about the elements, not the terms. I understand the solution now.
        $endgroup$
        – AlephNull
        yesterday





        2




        2




        $begingroup$
        By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
        $endgroup$
        – John Hughes
        yesterday




        $begingroup$
        By the way, there's a general principle at work here, much loved by physicists, but worth remembering even if that's not your domain: "find the right coordinate system for your problem." (The math version is mostly "choose the right basis/generating set/...")
        $endgroup$
        – John Hughes
        yesterday











        10












        $begingroup$

        If what is required is only to prove the validity of the given identity, there is another approach. Observe that if $x$ and $y$ are linearly dependent, i.e. for some $c$, $x=c y$ or $y=c x$, then the identity holds trivially because $wtimes v =-(vtimes w)$ and $v times v=0$ for all $v,w$. Thus, we may assume $x$ and $y$ are linearly independent and hence $z$ is a linear combination of $x$ and $y$, that is, $z=ax+by$ for some $a,b$. Now, since the given identity is linear in each variable and it holds for both $z=x$ and $z=y$, it is also true for $z=ax+by$. This proves the identity. It can be also noted that $N$ being perpendicular to the plane containing $x,y,z$ plays no role in this proof.






        share|cite|improve this answer











        $endgroup$








        • 2




          $begingroup$
          very nice solution!
          $endgroup$
          – John Hughes
          yesterday










        • $begingroup$
          Indeed, this is very elegant. So my last remark had some significance!
          $endgroup$
          – AlephNull
          yesterday










        • $begingroup$
          Thank you both :-)
          $endgroup$
          – Song
          13 hours ago















        10












        $begingroup$

        If what is required is only to prove the validity of the given identity, there is another approach. Observe that if $x$ and $y$ are linearly dependent, i.e. for some $c$, $x=c y$ or $y=c x$, then the identity holds trivially because $wtimes v =-(vtimes w)$ and $v times v=0$ for all $v,w$. Thus, we may assume $x$ and $y$ are linearly independent and hence $z$ is a linear combination of $x$ and $y$, that is, $z=ax+by$ for some $a,b$. Now, since the given identity is linear in each variable and it holds for both $z=x$ and $z=y$, it is also true for $z=ax+by$. This proves the identity. It can be also noted that $N$ being perpendicular to the plane containing $x,y,z$ plays no role in this proof.






        share|cite|improve this answer











        $endgroup$








        • 2




          $begingroup$
          very nice solution!
          $endgroup$
          – John Hughes
          yesterday










        • $begingroup$
          Indeed, this is very elegant. So my last remark had some significance!
          $endgroup$
          – AlephNull
          yesterday










        • $begingroup$
          Thank you both :-)
          $endgroup$
          – Song
          13 hours ago













        10












        10








        10





        $begingroup$

        If what is required is only to prove the validity of the given identity, there is another approach. Observe that if $x$ and $y$ are linearly dependent, i.e. for some $c$, $x=c y$ or $y=c x$, then the identity holds trivially because $wtimes v =-(vtimes w)$ and $v times v=0$ for all $v,w$. Thus, we may assume $x$ and $y$ are linearly independent and hence $z$ is a linear combination of $x$ and $y$, that is, $z=ax+by$ for some $a,b$. Now, since the given identity is linear in each variable and it holds for both $z=x$ and $z=y$, it is also true for $z=ax+by$. This proves the identity. It can be also noted that $N$ being perpendicular to the plane containing $x,y,z$ plays no role in this proof.






        share|cite|improve this answer











        $endgroup$



        If what is required is only to prove the validity of the given identity, there is another approach. Observe that if $x$ and $y$ are linearly dependent, i.e. for some $c$, $x=c y$ or $y=c x$, then the identity holds trivially because $wtimes v =-(vtimes w)$ and $v times v=0$ for all $v,w$. Thus, we may assume $x$ and $y$ are linearly independent and hence $z$ is a linear combination of $x$ and $y$, that is, $z=ax+by$ for some $a,b$. Now, since the given identity is linear in each variable and it holds for both $z=x$ and $z=y$, it is also true for $z=ax+by$. This proves the identity. It can be also noted that $N$ being perpendicular to the plane containing $x,y,z$ plays no role in this proof.







        share|cite|improve this answer














        share|cite|improve this answer



        share|cite|improve this answer








        edited yesterday

























        answered yesterday









        SongSong

        18.5k21550




        18.5k21550







        • 2




          $begingroup$
          very nice solution!
          $endgroup$
          – John Hughes
          yesterday










        • $begingroup$
          Indeed, this is very elegant. So my last remark had some significance!
          $endgroup$
          – AlephNull
          yesterday










        • $begingroup$
          Thank you both :-)
          $endgroup$
          – Song
          13 hours ago












        • 2




          $begingroup$
          very nice solution!
          $endgroup$
          – John Hughes
          yesterday










        • $begingroup$
          Indeed, this is very elegant. So my last remark had some significance!
          $endgroup$
          – AlephNull
          yesterday










        • $begingroup$
          Thank you both :-)
          $endgroup$
          – Song
          13 hours ago







        2




        2




        $begingroup$
        very nice solution!
        $endgroup$
        – John Hughes
        yesterday




        $begingroup$
        very nice solution!
        $endgroup$
        – John Hughes
        yesterday












        $begingroup$
        Indeed, this is very elegant. So my last remark had some significance!
        $endgroup$
        – AlephNull
        yesterday




        $begingroup$
        Indeed, this is very elegant. So my last remark had some significance!
        $endgroup$
        – AlephNull
        yesterday












        $begingroup$
        Thank you both :-)
        $endgroup$
        – Song
        13 hours ago




        $begingroup$
        Thank you both :-)
        $endgroup$
        – Song
        13 hours ago











        4












        $begingroup$

        Writing $x=ahati+bhatj,,y=chati+dhatj,,z=ehati+fhatj,,N=Nhatk$ reduces the sum to $$N((ad-bc)(ehati+fhatj)+(cf-de)(ahati+bhatj)+(be-af)(chati+dhatj)).$$The $hati$ coefficient is $N(ade-bce+acf-ade+bce-acf)=0$. The $hatj$ coefficient can be handled similarly.






        share|cite|improve this answer









        $endgroup$












        • $begingroup$
          I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
          $endgroup$
          – AlephNull
          yesterday
















        4












        $begingroup$

        Writing $x=ahati+bhatj,,y=chati+dhatj,,z=ehati+fhatj,,N=Nhatk$ reduces the sum to $$N((ad-bc)(ehati+fhatj)+(cf-de)(ahati+bhatj)+(be-af)(chati+dhatj)).$$The $hati$ coefficient is $N(ade-bce+acf-ade+bce-acf)=0$. The $hatj$ coefficient can be handled similarly.






        share|cite|improve this answer









        $endgroup$












        • $begingroup$
          I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
          $endgroup$
          – AlephNull
          yesterday














        4












        4








        4





        $begingroup$

        Writing $x=ahati+bhatj,,y=chati+dhatj,,z=ehati+fhatj,,N=Nhatk$ reduces the sum to $$N((ad-bc)(ehati+fhatj)+(cf-de)(ahati+bhatj)+(be-af)(chati+dhatj)).$$The $hati$ coefficient is $N(ade-bce+acf-ade+bce-acf)=0$. The $hatj$ coefficient can be handled similarly.






        share|cite|improve this answer









        $endgroup$



        Writing $x=ahati+bhatj,,y=chati+dhatj,,z=ehati+fhatj,,N=Nhatk$ reduces the sum to $$N((ad-bc)(ehati+fhatj)+(cf-de)(ahati+bhatj)+(be-af)(chati+dhatj)).$$The $hati$ coefficient is $N(ade-bce+acf-ade+bce-acf)=0$. The $hatj$ coefficient can be handled similarly.







        share|cite|improve this answer












        share|cite|improve this answer



        share|cite|improve this answer










        answered yesterday









        J.G.J.G.

        31k23149




        31k23149











        • $begingroup$
          I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
          $endgroup$
          – AlephNull
          yesterday

















        • $begingroup$
          I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
          $endgroup$
          – AlephNull
          yesterday
















        $begingroup$
        I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
        $endgroup$
        – AlephNull
        yesterday





        $begingroup$
        I accepted a different answer but +1 because I appreciate that this finishes off the solution in that answer.
        $endgroup$
        – AlephNull
        yesterday












        4












        $begingroup$

        Since $bf x, bf y, bf z$ are coplanar, they are linearly dependent. Since the result to be proved is symmetric in $bf x, bf y, bf z$, withouht loss of generality we can write $bf z = lambda bf x + mu bf y$ for some scalars $lambda, mu$.



        Now, $$beginalign
        & (bf y times bf z cdot bf N); bf x \
        = & (bf y times (lambda bf x + mu bf y) cdot bf N); bf x \
        = & (bf y times lambda bf x cdot bf N); bf x \
        = & (bf y times bf x cdot bf N), (lambda bf x)
        endalign$$

        and similarly $$beginalign
        & (bf z times bf x cdot bf N); bf y \
        = & (bf y times bf x cdot bf N), (mu bf y)
        endalign$$

        So $$beginalign
        & (bf y times bf z cdot bf N); bf x +
        (bf z times bf x cdot bf N); bf y \
        = & (bf y times bf x cdot bf N), (lambda bf x + mu bf y)\
        = & -(bf x times bf y cdot bf N);z
        endalign $$

        and the result follows.






        share|cite|improve this answer









        $endgroup$

















          4












          $begingroup$

          Since $bf x, bf y, bf z$ are coplanar, they are linearly dependent. Since the result to be proved is symmetric in $bf x, bf y, bf z$, withouht loss of generality we can write $bf z = lambda bf x + mu bf y$ for some scalars $lambda, mu$.



          Now, $$beginalign
          & (bf y times bf z cdot bf N); bf x \
          = & (bf y times (lambda bf x + mu bf y) cdot bf N); bf x \
          = & (bf y times lambda bf x cdot bf N); bf x \
          = & (bf y times bf x cdot bf N), (lambda bf x)
          endalign$$

          and similarly $$beginalign
          & (bf z times bf x cdot bf N); bf y \
          = & (bf y times bf x cdot bf N), (mu bf y)
          endalign$$

          So $$beginalign
          & (bf y times bf z cdot bf N); bf x +
          (bf z times bf x cdot bf N); bf y \
          = & (bf y times bf x cdot bf N), (lambda bf x + mu bf y)\
          = & -(bf x times bf y cdot bf N);z
          endalign $$

          and the result follows.






          share|cite|improve this answer









          $endgroup$















            4












            4








            4





            $begingroup$

            Since $bf x, bf y, bf z$ are coplanar, they are linearly dependent. Since the result to be proved is symmetric in $bf x, bf y, bf z$, withouht loss of generality we can write $bf z = lambda bf x + mu bf y$ for some scalars $lambda, mu$.



            Now, $$beginalign
            & (bf y times bf z cdot bf N); bf x \
            = & (bf y times (lambda bf x + mu bf y) cdot bf N); bf x \
            = & (bf y times lambda bf x cdot bf N); bf x \
            = & (bf y times bf x cdot bf N), (lambda bf x)
            endalign$$

            and similarly $$beginalign
            & (bf z times bf x cdot bf N); bf y \
            = & (bf y times bf x cdot bf N), (mu bf y)
            endalign$$

            So $$beginalign
            & (bf y times bf z cdot bf N); bf x +
            (bf z times bf x cdot bf N); bf y \
            = & (bf y times bf x cdot bf N), (lambda bf x + mu bf y)\
            = & -(bf x times bf y cdot bf N);z
            endalign $$

            and the result follows.






            share|cite|improve this answer









            $endgroup$



            Since $bf x, bf y, bf z$ are coplanar, they are linearly dependent. Since the result to be proved is symmetric in $bf x, bf y, bf z$, withouht loss of generality we can write $bf z = lambda bf x + mu bf y$ for some scalars $lambda, mu$.



            Now, $$beginalign
            & (bf y times bf z cdot bf N); bf x \
            = & (bf y times (lambda bf x + mu bf y) cdot bf N); bf x \
            = & (bf y times lambda bf x cdot bf N); bf x \
            = & (bf y times bf x cdot bf N), (lambda bf x)
            endalign$$

            and similarly $$beginalign
            & (bf z times bf x cdot bf N); bf y \
            = & (bf y times bf x cdot bf N), (mu bf y)
            endalign$$

            So $$beginalign
            & (bf y times bf z cdot bf N); bf x +
            (bf z times bf x cdot bf N); bf y \
            = & (bf y times bf x cdot bf N), (lambda bf x + mu bf y)\
            = & -(bf x times bf y cdot bf N);z
            endalign $$

            and the result follows.







            share|cite|improve this answer












            share|cite|improve this answer



            share|cite|improve this answer










            answered yesterday









            alephzeroalephzero

            72037




            72037





















                2












                $begingroup$

                If you know a little about the exterior algebra we can see this almost immediately, and in a way that generalizes substantially.




                Pick any plane $Pi$ containing $bf x, bf y, bf z$. The map on $Pi$ defined by $$(bf a, bf b, bf c) mapsto [(bf a times bf b) cdot bf N] bf c + [(bf b times bf c) cdot bf N] bf a + [(bf c times bf a) cdot bf N] bf b$$
                is visibly trilinear and totally skew in its arguments, so it is a (vector-valued) $3$-form on a $2$-dimensional vector space and hence is the zero map.




                NB this argument doesn't use any properties of $bf N$.






                share|cite|improve this answer









                $endgroup$

















                  2












                  $begingroup$

                  If you know a little about the exterior algebra we can see this almost immediately, and in a way that generalizes substantially.




                  Pick any plane $Pi$ containing $bf x, bf y, bf z$. The map on $Pi$ defined by $$(bf a, bf b, bf c) mapsto [(bf a times bf b) cdot bf N] bf c + [(bf b times bf c) cdot bf N] bf a + [(bf c times bf a) cdot bf N] bf b$$
                  is visibly trilinear and totally skew in its arguments, so it is a (vector-valued) $3$-form on a $2$-dimensional vector space and hence is the zero map.




                  NB this argument doesn't use any properties of $bf N$.






                  share|cite|improve this answer









                  $endgroup$















                    2












                    2








                    2





                    $begingroup$

                    If you know a little about the exterior algebra we can see this almost immediately, and in a way that generalizes substantially.




                    Pick any plane $Pi$ containing $bf x, bf y, bf z$. The map on $Pi$ defined by $$(bf a, bf b, bf c) mapsto [(bf a times bf b) cdot bf N] bf c + [(bf b times bf c) cdot bf N] bf a + [(bf c times bf a) cdot bf N] bf b$$
                    is visibly trilinear and totally skew in its arguments, so it is a (vector-valued) $3$-form on a $2$-dimensional vector space and hence is the zero map.




                    NB this argument doesn't use any properties of $bf N$.






                    share|cite|improve this answer









                    $endgroup$



                    If you know a little about the exterior algebra we can see this almost immediately, and in a way that generalizes substantially.




                    Pick any plane $Pi$ containing $bf x, bf y, bf z$. The map on $Pi$ defined by $$(bf a, bf b, bf c) mapsto [(bf a times bf b) cdot bf N] bf c + [(bf b times bf c) cdot bf N] bf a + [(bf c times bf a) cdot bf N] bf b$$
                    is visibly trilinear and totally skew in its arguments, so it is a (vector-valued) $3$-form on a $2$-dimensional vector space and hence is the zero map.




                    NB this argument doesn't use any properties of $bf N$.







                    share|cite|improve this answer












                    share|cite|improve this answer



                    share|cite|improve this answer










                    answered 15 hours ago









                    TravisTravis

                    63.6k769150




                    63.6k769150





















                        1












                        $begingroup$

                        By the properties of the triple product ( circluar shift) we can rearrange formula:



                        $ (mathbfxtimesmathbfy) cdot mathbfN) mathbfz + (mathbfytimesmathbfz) cdot mathbfN) mathbfx + (mathbfztimesmathbfx) cdot mathbfN) mathbfy \ =(mathbfNtimesmathbfx) cdot mathbfy) mathbfz + (mathbfNtimesmathbfy) cdot mathbfz) mathbfx + (mathbfNtimesmathbfz) cdot mathbfx) mathbfy $



                        All cross product vectors $$v_1=(mathbfNtimesmathbfx),v_2=(mathbfNtimesmathbfy), v_3=(mathbfNtimesmathbfz)$$

                        lie in the plane of coplanar vectors $mathbfx,mathbfy,mathbfz$ and they are vectors $mathbfx,mathbfy,mathbfz$ rotated by $pi/2$ in this plane.



                        So we can limit themselves to this plane and take any vectors with components $mathbfx=[ x_1 x_2]^T,mathbfy=[ y_1 y_2]^T,mathbfz =[ z_1 z_2]^T$.



                        Transform them with the rotation matrix $R=beginbmatrix 0 & -1 \ 1 & 0 endbmatrix$ , calculate appropriate dot products and finally check the formula with these assumed general components.



                        Namely we need to calculate:
                        $$(y^TRx)z+(z^TRy)x+(x^TRz)y$$






                        share|cite|improve this answer











                        $endgroup$

















                          1












                          $begingroup$

                          By the properties of the triple product ( circluar shift) we can rearrange formula:



                          $ (mathbfxtimesmathbfy) cdot mathbfN) mathbfz + (mathbfytimesmathbfz) cdot mathbfN) mathbfx + (mathbfztimesmathbfx) cdot mathbfN) mathbfy \ =(mathbfNtimesmathbfx) cdot mathbfy) mathbfz + (mathbfNtimesmathbfy) cdot mathbfz) mathbfx + (mathbfNtimesmathbfz) cdot mathbfx) mathbfy $



                          All cross product vectors $$v_1=(mathbfNtimesmathbfx),v_2=(mathbfNtimesmathbfy), v_3=(mathbfNtimesmathbfz)$$

                          lie in the plane of coplanar vectors $mathbfx,mathbfy,mathbfz$ and they are vectors $mathbfx,mathbfy,mathbfz$ rotated by $pi/2$ in this plane.



                          So we can limit themselves to this plane and take any vectors with components $mathbfx=[ x_1 x_2]^T,mathbfy=[ y_1 y_2]^T,mathbfz =[ z_1 z_2]^T$.



                          Transform them with the rotation matrix $R=beginbmatrix 0 & -1 \ 1 & 0 endbmatrix$ , calculate appropriate dot products and finally check the formula with these assumed general components.



                          Namely we need to calculate:
                          $$(y^TRx)z+(z^TRy)x+(x^TRz)y$$






                          share|cite|improve this answer











                          $endgroup$















                            1












                            1








                            1





                            $begingroup$

                            By the properties of the triple product ( circluar shift) we can rearrange formula:



                            $ (mathbfxtimesmathbfy) cdot mathbfN) mathbfz + (mathbfytimesmathbfz) cdot mathbfN) mathbfx + (mathbfztimesmathbfx) cdot mathbfN) mathbfy \ =(mathbfNtimesmathbfx) cdot mathbfy) mathbfz + (mathbfNtimesmathbfy) cdot mathbfz) mathbfx + (mathbfNtimesmathbfz) cdot mathbfx) mathbfy $



                            All cross product vectors $$v_1=(mathbfNtimesmathbfx),v_2=(mathbfNtimesmathbfy), v_3=(mathbfNtimesmathbfz)$$

                            lie in the plane of coplanar vectors $mathbfx,mathbfy,mathbfz$ and they are vectors $mathbfx,mathbfy,mathbfz$ rotated by $pi/2$ in this plane.



                            So we can limit themselves to this plane and take any vectors with components $mathbfx=[ x_1 x_2]^T,mathbfy=[ y_1 y_2]^T,mathbfz =[ z_1 z_2]^T$.



                            Transform them with the rotation matrix $R=beginbmatrix 0 & -1 \ 1 & 0 endbmatrix$ , calculate appropriate dot products and finally check the formula with these assumed general components.



                            Namely we need to calculate:
                            $$(y^TRx)z+(z^TRy)x+(x^TRz)y$$






                            share|cite|improve this answer











                            $endgroup$



                            By the properties of the triple product ( circluar shift) we can rearrange formula:



                            $ (mathbfxtimesmathbfy) cdot mathbfN) mathbfz + (mathbfytimesmathbfz) cdot mathbfN) mathbfx + (mathbfztimesmathbfx) cdot mathbfN) mathbfy \ =(mathbfNtimesmathbfx) cdot mathbfy) mathbfz + (mathbfNtimesmathbfy) cdot mathbfz) mathbfx + (mathbfNtimesmathbfz) cdot mathbfx) mathbfy $



                            All cross product vectors $$v_1=(mathbfNtimesmathbfx),v_2=(mathbfNtimesmathbfy), v_3=(mathbfNtimesmathbfz)$$

                            lie in the plane of coplanar vectors $mathbfx,mathbfy,mathbfz$ and they are vectors $mathbfx,mathbfy,mathbfz$ rotated by $pi/2$ in this plane.



                            So we can limit themselves to this plane and take any vectors with components $mathbfx=[ x_1 x_2]^T,mathbfy=[ y_1 y_2]^T,mathbfz =[ z_1 z_2]^T$.



                            Transform them with the rotation matrix $R=beginbmatrix 0 & -1 \ 1 & 0 endbmatrix$ , calculate appropriate dot products and finally check the formula with these assumed general components.



                            Namely we need to calculate:
                            $$(y^TRx)z+(z^TRy)x+(x^TRz)y$$







                            share|cite|improve this answer














                            share|cite|improve this answer



                            share|cite|improve this answer








                            edited 11 hours ago

























                            answered yesterday









                            WidawensenWidawensen

                            4,69321446




                            4,69321446



























                                draft saved

                                draft discarded
















































                                Thanks for contributing an answer to Mathematics Stack Exchange!


                                • Please be sure to answer the question. Provide details and share your research!

                                But avoid


                                • Asking for help, clarification, or responding to other answers.

                                • Making statements based on opinion; back them up with references or personal experience.

                                Use MathJax to format equations. MathJax reference.


                                To learn more, see our tips on writing great answers.




                                draft saved


                                draft discarded














                                StackExchange.ready(
                                function ()
                                StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3155292%2fproving-bf-x-times-y-cdot-n-zy-times-z-cdot-n-xz-times-x-cdot-n-y%23new-answer', 'question_page');

                                );

                                Post as a guest















                                Required, but never shown





















































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown

































                                Required, but never shown














                                Required, but never shown












                                Required, but never shown







                                Required, but never shown







                                Popular posts from this blog

                                Is flight data recorder erased after every flight?When are black boxes used?What protects the location beacon (pinger) of a flight data recorder?Is there anywhere I can pick up raw flight data recorder information?Who legally owns the Flight Data Recorder?Constructing flight recorder dataWhy are FDRs and CVRs still two separate physical devices?What are the data elements shown on the GE235 flight data recorder (FDR) plot?Are CVR and FDR reset after every flight?What is the format of data stored by a Flight Data Recorder?How much data is stored in the flight data recorder per hour in a typical flight of an A380?Is a smart flight data recorder possible?

                                Which is better: GPT or RelGAN for text generation?2019 Community Moderator ElectionWhat is the difference between TextGAN and LM for text generation?GANs (generative adversarial networks) possible for text as well?Generator loss not decreasing- text to image synthesisChoosing a right algorithm for template-based text generationHow should I format input and output for text generation with LSTMsGumbel Softmax vs Vanilla Softmax for GAN trainingWhich neural network to choose for classification from text/speech?NLP text autoencoder that generates text in poetic meterWhat is the interpretation of the expectation notation in the GAN formulation?What is the difference between TextGAN and LM for text generation?How to prepare the data for text generation task

                                Is there a general name for the setup in which payoffs are not known exactly but players try to influence each other's perception of the payoffs?Osborne, Nash equilibria and the correctness of beliefsIs there a name for this family of games (Binomial games?)?Perfect Bayesian EquilibriumCalculating mixed strategy equilibrium in battle of sexesPure Strategy SPNEIs there a commitment mechanism which allows players to achieve pareto optimal solutions?Extensive Form GamesAn $n$-player prisoner's dilemma where a coalition of 2 players is better off defectingTit-For-Stat Strategy Best RepliesPotential solutions of the $n$-player Prisoner's Dilemma